diff --git a/Library/testing2.lua b/Library/testing2.lua
deleted file mode 100644
index 61c33fd..0000000
--- a/Library/testing2.lua
+++ /dev/null
@@ -1,686 +0,0 @@
-local TweenService = game:GetService("TweenService")
-local UserInputService = game:GetService("UserInputService")
-local RunService = game:GetService("RunService")
-local HttpService = game:GetService("HttpService")
-local Players = game:GetService("Players")
-local Stats = game:GetService("Stats")
-
-local JustHub = {}
-
-JustHub.Themes = {
-	Darker = {
-		["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))}),
-		["Color Hub 2"] = Color3.fromRGB(30,30,30),
-		["Color Stroke"] = Color3.fromRGB(40,40,40),
-		["Color Theme"] = Color3.fromRGB(88,101,242),
-		["Color Text"] = Color3.fromRGB(243,243,243),
-		["Color Dark Text"] = Color3.fromRGB(180,180,180)
-	},
-	Dark = {
-		["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)), ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))}),
-		["Color Hub 2"] = Color3.fromRGB(45,45,45),
-		["Color Stroke"] = Color3.fromRGB(65,65,65),
-		["Color Theme"] = Color3.fromRGB(65,150,255),
-		["Color Text"] = Color3.fromRGB(245,245,245),
-		["Color Dark Text"] = Color3.fromRGB(190,190,190)
-	},
-	Purple = {
-		["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))}),
-		["Color Hub 2"] = Color3.fromRGB(30,30,30),
-		["Color Stroke"] = Color3.fromRGB(40,40,40),
-		["Color Theme"] = Color3.fromRGB(150,0,255),
-		["Color Text"] = Color3.fromRGB(240,240,240),
-		["Color Dark Text"] = Color3.fromRGB(180,180,180)
-	}
-}
-
-JustHub.Info = {Version = "1.1.0"}
-JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"}
-
-local function createInstance(className, properties, parent)
-	local inst = Instance.new(className)
-	if properties then for k,v in pairs(properties) do inst[k] = v end end
-	if parent then inst.Parent = parent end
-	return inst
-end
-
-local function tweenProperty(object, propertyTable, duration)
-	local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
-	local tw = TweenService:Create(object, ti, propertyTable)
-	tw:Play()
-	return tw
-end
-
-local function getCurrentTheme(themeChoice)
-	if type(themeChoice) == "table" then return themeChoice else return JustHub.Themes[themeChoice or JustHub.Save.Theme] end
-end
-
-local function clampPosition(pos, screenSize)
-	local x = math.clamp(pos.X.Offset, 0, screenSize.X)
-	local y = math.clamp(pos.Y.Offset, 0, screenSize.Y)
-	return UDim2.new(pos.X.Scale, x, pos.Y.Scale, y)
-end
-
-local function addBorder(obj, color, thickness)
-	return createInstance("UIStroke", {Color = color, Thickness = thickness}, obj)
-end
-
-function JustHub:CreateWindow(options)
-	options = options or {}
-	local windowName = options.Name or "JustHub Window"
-	local currentTheme = getCurrentTheme(options.Theme)
-	local windowGUID = HttpService:GenerateGUID(false)
-	local finalTitle = windowName .. " [" .. windowGUID .. "]"
-	local player = Players.LocalPlayer
-	local playerGui = player:WaitForChild("PlayerGui")
-	local screenGui = createInstance("ScreenGui", {Name = "JustHub", ResetOnSpawn = false}, playerGui)
-	self.ScreenGui = screenGui
-	local uiWidth = JustHub.Save.UISize[1]
-	local uiHeight = JustHub.Save.UISize[2]
-	local mainFrame = createInstance("Frame", {
-		Name = "MainFrame",
-		AnchorPoint = Vector2.new(0.5,0.5),
-		Position = UDim2.new(0.5,0,-0.5,0),
-		Size = UDim2.new(0,uiWidth,0,uiHeight),
-		BackgroundColor3 = currentTheme["Color Hub 2"],
-	}, screenGui)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, mainFrame)
-	addBorder(mainFrame, currentTheme["Color Stroke"], 2)
-	createInstance("UIGradient", {Color = currentTheme["Color Hub 1"]}, mainFrame)
-	local topBar = createInstance("Frame", {Name = "TopBar", Size = UDim2.new(1,0,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, topBar)
-	local titleLabel = createInstance("TextLabel", {
-		Name = "TitleLabel",
-		Size = UDim2.new(1,-120,1,0),
-		Position = UDim2.new(0,10,0,0),
-		BackgroundTransparency = 1,
-		Text = finalTitle,
-		TextColor3 = currentTheme["Color Text"],
-		Font = Enum.Font.GothamBold,
-		TextSize = 18,
-		TextXAlignment = Enum.TextXAlignment.Left,
-	}, topBar)
-	local function createControlButton(name, image, pos)
-		return createInstance("ImageButton", {
-			Name = name,
-			Size = UDim2.new(0,40,0,40),
-			Position = pos,
-			BackgroundTransparency = 1,
-			Image = image,
-			ImageColor3 = currentTheme["Color Theme"],
-		}, topBar)
-	end
-	local hideButton = createControlButton("HideButton", "rbxassetid://1307617803", UDim2.new(1,-110,0,10))
-	local maxButton = createControlButton("MaxButton", "rbxassetid://1307617941", UDim2.new(1,-70,0,10))
-	local closeButton = createControlButton("CloseButton", "rbxassetid://3926305904", UDim2.new(1,-30,0,10))
-	local sidebarWidth = JustHub.Save.TabSize
-	local sidebar = createInstance("Frame", {
-		Name = "Sidebar",
-		Size = UDim2.new(0,sidebarWidth,1,-60),
-		Position = UDim2.new(0,0,0,60),
-		BackgroundColor3 = currentTheme["Color Hub 2"],
-	}, mainFrame)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, sidebar)
-	createInstance("UIListLayout", {
-		FillDirection = Enum.FillDirection.Vertical,
-		Padding = UDim.new(0,10),
-		HorizontalAlignment = Enum.HorizontalAlignment.Center,
-		VerticalAlignment = Enum.VerticalAlignment.Top,
-	}, sidebar)
-	local contentContainer = createInstance("Frame", {
-		Name = "ContentContainer",
-		Size = UDim2.new(1,-sidebarWidth,1,-60),
-		Position = UDim2.new(0,sidebarWidth,0,60),
-		BackgroundColor3 = currentTheme["Color Hub 2"],
-	}, mainFrame)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, contentContainer)
-	local scrollingFrame = createInstance("ScrollingFrame", {
-		Size = UDim2.new(1,0,1,0),
-		BackgroundTransparency = 1,
-		ScrollBarThickness = 8,
-		BorderSizePixel = 0,
-	}, contentContainer)
-	createInstance("UIListLayout", {
-		SortOrder = Enum.SortOrder.LayoutOrder,
-		Padding = UDim.new(0,10),
-	}, scrollingFrame)
-	local fpsLabel = createInstance("TextLabel", {
-		Name = "FPSLabel",
-		Size = UDim2.new(0,100,0,20),
-		Position = UDim2.new(1,-110,1,-30),
-		BackgroundTransparency = 1,
-		TextColor3 = currentTheme["Color Text"],
-		Font = Enum.Font.Gotham,
-		TextSize = 14,
-		Text = "FPS: Calculating...",
-	}, mainFrame)
-	RunService.Heartbeat:Connect(function(delta)
-		local fps = math.floor(1/delta)
-		fpsLabel.Text = "FPS: " .. fps
-	end)
-	local tweenInfoIn = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
-	local tweenIn = TweenService:Create(mainFrame, tweenInfoIn, {Position = UDim2.new(0.5,0,0.5,0)})
-	tweenIn:Play()
-	closeButton.MouseButton1Click:Connect(function()
-		local tweenInfoOut = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In)
-		local tweenOut = TweenService:Create(mainFrame, tweenInfoOut, {Position = UDim2.new(0.5,0,-0.5,0)})
-		tweenOut:Play()
-		tweenOut.Completed:Connect(function() screenGui:Destroy() end)
-	end)
-	local dragging = false
-	local dragStart, startPos
-	topBar.InputBegan:Connect(function(input)
-		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
-			dragging = true
-			dragStart = input.Position
-			startPos = mainFrame.Position
-		end
-	end)
-	topBar.InputChanged:Connect(function(input)
-		if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
-			local delta = input.Position - dragStart
-			local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
-			newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y))
-			mainFrame.Position = newPos
-		end
-	end)
-	UserInputService.InputEnded:Connect(function(input)
-		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end
-	end)
-	print("JustHub Window dibuat.")
-	local windowObject = {ScreenGui = screenGui, MainFrame = mainFrame, TopBar = topBar, Sidebar = sidebar, ContentContainer = contentContainer, Tabs = {}}
-	function windowObject:addTab(tabName)
-		tabName = tabName or "Tab"
-		local tabButton = createInstance("TextButton", {
-			Name = tabName.."Button",
-			Text = tabName,
-			Size = UDim2.new(1, 0, 0, 30),
-			BackgroundColor3 = currentTheme["Color Stroke"],
-			TextColor3 = currentTheme["Color Text"],
-			Font = Enum.Font.GothamBold,
-			TextSize = 16,
-		}, self.Sidebar)
-		local tabContent = createInstance("Frame", {
-			Name = tabName.."Content",
-			Size = UDim2.new(1,0,1,0),
-			BackgroundTransparency = 1,
-			Visible = false,
-		}, scrollingFrame)
-		local tabObject = {Name = tabName, Button = tabButton, Content = tabContent, Sections = {}}
-		table.insert(self.Tabs, tabObject)
-		tabButton.MouseButton1Click:Connect(function()
-			for _, t in ipairs(self.Tabs) do t.Content.Visible = false end
-			tabObject.Content.Visible = true
-		end)
-		if #self.Tabs == 1 then tabObject.Content.Visible = true end
-		function tabObject:addSection(sectionName, sectionHeight)
-			sectionName = sectionName or "Section"
-			sectionHeight = sectionHeight or 100
-			local sectionFrame = createInstance("Frame", {
-				Name = sectionName,
-				Size = UDim2.new(1, 0, 0, sectionHeight),
-				BackgroundColor3 = currentTheme["Color Hub 2"],
-				BackgroundTransparency = 0.2,
-			}, self.Content)
-			createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, sectionFrame)
-			local sectionTitle = createInstance("TextLabel", {
-				Name = "SectionTitle",
-				Text = sectionName,
-				Size = UDim2.new(1,0,0,30),
-				BackgroundTransparency = 1,
-				TextColor3 = currentTheme["Color Text"],
-				Font = Enum.Font.GothamBold,
-				TextSize = 16,
-				TextXAlignment = Enum.TextXAlignment.Left,
-			}, sectionFrame)
-			local sectionContent = createInstance("Frame", {
-				Name = "SectionContent",
-				Size = UDim2.new(1,0,1,-30),
-				Position = UDim2.new(0,0,0,30),
-				BackgroundTransparency = 1,
-			}, sectionFrame)
-			createInstance("UIListLayout", {
-				FillDirection = Enum.FillDirection.Vertical,
-				Padding = UDim.new(0,5),
-				SortOrder = Enum.SortOrder.LayoutOrder,
-			}, sectionContent)
-			local sectionObj = {Frame = sectionFrame, Title = sectionTitle, Content = sectionContent}
-			table.insert(self.Sections, sectionObj)
-			function sectionObj:addMenu(menuName)
-				menuName = menuName or "Menu"
-				local menuFrame = createInstance("Frame", {
-					Name = menuName,
-					Size = UDim2.new(1,0,0,40),
-					BackgroundColor3 = currentTheme["Color Stroke"],
-					BackgroundTransparency = 0.3,
-				}, self.Content)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, menuFrame)
-				createInstance("TextLabel", {
-					Name = "MenuLabel",
-					Text = menuName,
-					Size = UDim2.new(1,0,1,0),
-					BackgroundTransparency = 1,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.GothamBold,
-					TextSize = 16,
-				}, menuFrame)
-				return menuFrame
-			end
-			function sectionObj:addToggle(options)
-				options = options or {}
-				local toggleTitle = options.Name or "Toggle"
-				local default = options.Default or false
-				local callback = options.Callback or function(state) end
-				local toggleFrame = createInstance("Frame", {Name = toggleTitle.."Toggle", Size = UDim2.new(1,0,0,20), BackgroundColor3 = Color3.fromRGB(40,40,40)}, self.Content)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,20)}, toggleFrame)
-				addBorder(toggleFrame, currentTheme["Color Stroke"], 1)
-				local label = createInstance("TextLabel", {
-					Size = UDim2.new(0.7, 0, 1, 0),
-					Position = UDim2.new(0,0,0,0),
-					BackgroundTransparency = 1,
-					Text = toggleTitle,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 12,
-					TextXAlignment = Enum.TextXAlignment.Left
-				}, toggleFrame)
-				local separator = createInstance("Frame", {
-					Size = UDim2.new(0,2,1,0),
-					Position = UDim2.new(0.7,0,0,0),
-					BackgroundColor3 = Color3.fromRGB(255,255,255)
-				}, toggleFrame)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator)
-				local toggleContainer = createInstance("Frame", {
-					Size = UDim2.new(0.3, 0, 1, 0),
-					Position = UDim2.new(0.7, 0, 0, 0),
-					BackgroundTransparency = 1
-				}, toggleFrame)
-				local toggleSwitch = createInstance("Frame", {
-					Size = UDim2.new(0,35,0,15),
-					Position = UDim2.new(1, -35, 0.5, -7.5),
-					BackgroundColor3 = default and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100),
-					BorderSizePixel = 0
-				}, toggleContainer)
-				toggleSwitch.Active = true
-				toggleSwitch.Selectable = true
-				createInstance("UICorner", {CornerRadius = UDim.new(0,15)}, toggleSwitch)
-				local toggleCircle = createInstance("Frame", {
-					Size = UDim2.new(0,13,0,13),
-					Position = default and UDim2.new(0,20,0.5,-6.5) or UDim2.new(0,2,0.5,-6.5),
-					BackgroundColor3 = Color3.new(1,1,1),
-					BorderSizePixel = 0
-				}, toggleSwitch)
-				createInstance("UICorner", {CornerRadius = UDim.new(1,0)}, toggleCircle)
-				local state = default
-				if default then callback(true) else callback(false) end
-				toggleSwitch.MouseEnter:Connect(function()
-					tweenProperty(label, {TextTransparency = 0.5}, 0.15)
-					tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(30,30,30)}, 0.15)
-				end)
-				toggleSwitch.MouseLeave:Connect(function()
-					tweenProperty(label, {TextTransparency = 0}, 0.15)
-					tweenProperty(toggleSwitch, {BackgroundColor3 = state and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100)}, 0.15)
-				end)
-				toggleSwitch.InputBegan:Connect(function(input)
-					if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
-						if not state then
-							tweenProperty(toggleCircle, {Position = UDim2.new(0,20,0.5,-6.5)}, 0.3)
-							tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(0,200,0)}, 0.3)
-							tweenProperty(label, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.3)
-						else
-							tweenProperty(toggleCircle, {Position = UDim2.new(0,2,0.5,-6.5)}, 0.3)
-							tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(100,100,100)}, 0.3)
-							tweenProperty(label, {TextColor3 = Color3.fromRGB(255,255,255)}, 0.3)
-						end
-						state = not state
-						callback(state)
-					end
-				end)
-				return toggleFrame
-			end
-			function sectionObj:addSlider(options)
-				options = options or {}
-				local sliderName = options.Name or "Slider"
-				local min = options.Min or 0
-				local max = options.Max or 100
-				local default = options.Default or min
-				local callback = options.Callback or function(value) end
-				local sliderFrame = createInstance("Frame", {Name = sliderName.."Slider", Size = UDim2.new(1,0,0,25), BackgroundTransparency = 1}, self.Content)
-				addBorder(sliderFrame, currentTheme["Color Stroke"], 1)
-				local label = createInstance("TextLabel", {
-					Name = "Label",
-					Text = sliderName,
-					Size = UDim2.new(0.7, 0, 1, 0),
-					Position = UDim2.new(0,0,0,0),
-					BackgroundTransparency = 1,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 10
-				}, sliderFrame)
-				local separator = createInstance("Frame", {
-					Size = UDim2.new(0,2,1,0),
-					Position = UDim2.new(0.7,0,0,0),
-					BackgroundColor3 = Color3.fromRGB(255,255,255)
-				}, sliderFrame)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator)
-				local sliderContainer = createInstance("Frame", {Name = "SliderContainer", Size = UDim2.new(0.3, 0, 1, 0), Position = UDim2.new(0.7,0,0,0), BackgroundTransparency = 1}, sliderFrame)
-				local sliderBar = createInstance("Frame", {Name = "SliderBar", Size = UDim2.new(1,-20,0,4), Position = UDim2.new(0,10,0.5,-2), BackgroundColor3 = currentTheme["Color Stroke"]}, sliderContainer)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderBar)
-				local sliderHandle = createInstance("Frame", {Name = "SliderHandle", Size = UDim2.new(0,12,0,12), BackgroundColor3 = currentTheme["Color Theme"], Position = UDim2.new((default - min)/(max - min), -6, 0.5,-6)}, sliderBar)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderHandle)
-				local dragging = false
-				sliderHandle.InputBegan:Connect(function(input)
-					if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true end
-				end)
-				sliderHandle.InputEnded:Connect(function(input)
-					if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end
-				end)
-				UserInputService.InputChanged:Connect(function(input)
-					if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
-						local barAbsPos = sliderBar.AbsolutePosition.X
-						local barWidth = sliderBar.AbsoluteSize.X
-						local relativePos = math.clamp((input.Position.X - barAbsPos) / barWidth, 0, 1)
-						sliderHandle.Position = UDim2.new(relativePos, -6, sliderHandle.Position.Y.Scale, sliderHandle.Position.Y.Offset)
-						local value = min + relativePos*(max - min)
-						pcall(callback, value)
-					end
-				end)
-				return sliderFrame
-			end
-			function sectionObj:addTextBox(options)
-				options = options or {}
-				local textBoxName = options.Name or "TextBox"
-				local defaultText = options.Default or ""
-				local callback = options.Callback or function(text) end
-				local textBoxFrame = createInstance("Frame", {Name = textBoxName.."TextBox", Size = UDim2.new(1,0,0,20), BackgroundTransparency = 1}, self.Content)
-				addBorder(textBoxFrame, currentTheme["Color Stroke"], 1)
-				local label = createInstance("TextLabel", {
-					Name = "Label",
-					Text = textBoxName,
-					Size = UDim2.new(0.7, 0, 1, 0),
-					Position = UDim2.new(0,0,0,0),
-					BackgroundTransparency = 1,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 10
-				}, textBoxFrame)
-				local textbox = createInstance("TextBox", {
-					Name = "Input",
-					Text = defaultText,
-					Size = UDim2.new(0.3, 0, 1, 0),
-					Position = UDim2.new(0.7,0,0,0),
-					BackgroundColor3 = currentTheme["Color Stroke"],
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 10
-				}, textBoxFrame)
-				textbox.FocusLost:Connect(function(enterPressed)
-					pcall(callback, textbox.Text)
-				end)
-				return textBoxFrame
-			end
-			function sectionObj:addDropdown(options)
-				options = options or {}
-				local dropdownTile = options.Name or "Dropdown"
-				local default = options.Default or ""
-				local list = options.Items or {}
-				local callback = options.Callback or function(selected) end
-				local dropdownFrame = createInstance("Frame", {Name = dropdownTile.."Dropdown", BackgroundTransparency = 1}, self.Content)
-				dropdownFrame.Size = UDim2.new(1,0,0,20)
-				addBorder(dropdownFrame, currentTheme["Color Stroke"], 1)
-				local label = createInstance("TextLabel", {
-					Name = "Label",
-					Text = dropdownTile,
-					Size = UDim2.new(0.7, 0, 1, 0),
-					Position = UDim2.new(0,0,0,0),
-					BackgroundTransparency = 1,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 10
-				}, dropdownFrame)
-				local dropdownButton = createInstance("TextButton", {
-					Name = "DropdownButton",
-					Text = (default ~= "" and (default .. " ▼") or "Select ▼"),
-					Size = UDim2.new(0.3, 0, 1, 0),
-					Position = UDim2.new(0.7,0,0,0),
-					BackgroundColor3 = currentTheme["Color Stroke"],
-					Font = Enum.Font.GothamBold,
-					TextSize = 10
-				}, dropdownFrame)
-				local listFrame = createInstance("Frame", {
-					Name = "DropdownList",
-					BackgroundColor3 = currentTheme["Color Hub 2"],
-					Visible = false,
-					Position = UDim2.new(0,0,1,0)
-				}, dropdownFrame)
-				listFrame.Size = UDim2.new(1,0,0,#list*20 + ((#list-1)*2))
-				createInstance("UIListLayout", {Padding = UDim.new(0,2), SortOrder = Enum.SortOrder.LayoutOrder}, listFrame)
-				local dropdown_toggle = false
-				dropdownButton.MouseButton1Click:Connect(function()
-					if dropdown_toggle then
-						tweenProperty(listFrame, {Size = UDim2.new(1,0,0,0)}, 0.15)
-						tweenProperty(dropdownButton, {TextColor3 = currentTheme["Color Text"]}, 0.15)
-						wait(0.15)
-						listFrame.Visible = false
-					else
-						listFrame.Visible = true
-						tweenProperty(listFrame, {Size = UDim2.new(1,0,0,#list*20 + ((#list-1)*2))}, 0.15)
-						tweenProperty(dropdownButton, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.15)
-					end
-					dropdown_toggle = not dropdown_toggle
-				end)
-				for _, option in ipairs(list) do
-					local btn = createInstance("TextButton", {
-						Size = UDim2.new(1, 0, 0, 20),
-						Text = option,
-						TextColor3 = Color3.fromRGB(255,255,255),
-						BackgroundTransparency = 1,
-						Font = Enum.Font.Gotham,
-						TextSize = 10
-					}, listFrame)
-					btn.MouseButton1Click:Connect(function()
-						label.Text = dropdownTile .. " - " .. option
-						pcall(callback, option)
-						tweenProperty(listFrame, {Size = UDim2.new(1,0,0,0)}, 0.15)
-						dropdown_toggle = false
-						wait(0.15)
-						listFrame.Visible = false
-					end)
-				end
-				return dropdownFrame
-			end
-			function sectionObj:addButton(options)
-				options = options or {}
-				local labelText = options.Name or "Button"
-				local buttonText = options.ButtonText or "Click"
-				local callback = options.Callback or function() end
-				local container = createInstance("Frame", {Name = labelText.."ButtonControl", Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1}, self.Content)
-				addBorder(container, currentTheme["Color Stroke"], 1)
-				local label = createInstance("TextLabel", {
-					Name = "Label",
-					Text = labelText,
-					Size = UDim2.new(0.7, 0, 1, 0),
-					Position = UDim2.new(0,0,0,0),
-					BackgroundTransparency = 1,
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.Gotham,
-					TextSize = 10,
-					TextXAlignment = Enum.TextXAlignment.Left
-				}, container)
-				local button = createInstance("TextButton", {
-					Name = "ActionButton",
-					Text = buttonText,
-					Size = UDim2.new(0.3, 0, 0.8, 0),
-					Position = UDim2.new(0.7,0,0.1,0),
-					BackgroundColor3 = currentTheme["Color Theme"],
-					TextColor3 = currentTheme["Color Text"],
-					Font = Enum.Font.GothamBold,
-					TextSize = 10
-				}, container)
-				createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, button)
-				button.MouseButton1Click:Connect(function() pcall(callback) end)
-				return container
-			end
-			return sectionObj
-		end
-		return tabObject
-	end
-	return windowObject
-end
-
-function JustHub:ShowLoadingScreen(duration, callback)
-	duration = duration or 3
-	callback = callback or function() end
-	local player = Players.LocalPlayer
-	local playerGui = player:WaitForChild("PlayerGui")
-	local loadingGui = createInstance("ScreenGui", {Name = "LoadingScreen", ResetOnSpawn = false, IgnoreGuiInset = true}, playerGui)
-	local background = createInstance("Frame", {
-		Size = UDim2.new(1,0,1,0),
-		Position = UDim2.new(0,0,0,0),
-		BackgroundColor3 = Color3.new(0,0,0),
-		BackgroundTransparency = 0.5,
-		BorderSizePixel = 0,
-	}, loadingGui)
-	local titleLabel = createInstance("TextLabel", {
-		Text = "JustHub Library",
-		Font = Enum.Font.SourceSansSemibold,
-		TextSize = 20,
-		TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"],
-		BackgroundTransparency = 1,
-		Size = UDim2.new(0,200,0,50),
-		AnchorPoint = Vector2.new(0.5,0.5),
-		Position = UDim2.new(0.5,0,0.5,-50),
-	}, loadingGui)
-	local progressBarContainer = createInstance("Frame", {
-		Size = UDim2.new(0.5,0,0,20),
-		Position = UDim2.new(0.5,0,0.5,50),
-		AnchorPoint = Vector2.new(0.5,0.5),
-		BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"],
-		BackgroundTransparency = 0.5,
-		BorderSizePixel = 0,
-	}, loadingGui)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarContainer)
-	local progressBarFill = createInstance("Frame", {
-		Size = UDim2.new(0,0,1,0),
-		BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"],
-		BorderSizePixel = 0,
-	}, progressBarContainer)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarFill)
-	local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
-	local progressTween = TweenService:Create(progressBarFill, tweenInfo, {Size = UDim2.new(1,0,1,0)})
-	progressTween:Play()
-	spawn(function()
-		while progressTween.PlaybackState == Enum.PlaybackState.Playing do
-			tweenProperty(titleLabel, {TextTransparency = 0.5}, 0.5)
-			wait(0.5)
-			tweenProperty(titleLabel, {TextTransparency = 0}, 0.5)
-			wait(0.5)
-		end
-	end)
-	progressTween.Completed:Connect(function()
-		loadingGui:Destroy()
-		callback()
-	end)
-end
-
-function JustHub:SaveConfig(config)
-	if writefile then
-		local json = HttpService:JSONEncode(config)
-		writefile("JustHub_Config.json", json)
-		print("Config saved!")
-	else
-		warn("Saving config is not supported in this environment.")
-	end
-end
-
-function JustHub:LoadConfig()
-	if readfile then
-		local data = readfile("JustHub_Config.json")
-		local config = HttpService:JSONDecode(data)
-		print("Config loaded!")
-		return config
-	else
-		warn("Loading config is not supported in this environment.")
-		return {}
-	end
-end
-
-function JustHub:ToggleUIVisibility()
-	if self.ScreenGui and self.ScreenGui.Parent then
-		self.ScreenGui.Enabled = not self.ScreenGui.Enabled
-	end
-end
-
-UserInputService.InputBegan:Connect(function(input, gameProcessed)
-	if not gameProcessed and input.KeyCode and input.KeyCode == Enum.KeyCode.RightShift then
-		JustHub:ToggleUIVisibility()
-	end
-end)
-
-function JustHub:Notify(options)
-	options = options or {}
-	local title = options.Title or ""
-	local message = options.Message or ""
-	local duration = options.Duration or 3
-	local currentTheme = getCurrentTheme(options.Theme) or JustHub.Themes[JustHub.Save.Theme]
-	local player = Players.LocalPlayer
-	local playerGui = player:WaitForChild("PlayerGui")
-	local notificationContainer = playerGui:FindFirstChild("NotificationContainer")
-	if not notificationContainer then
-		notificationContainer = createInstance("ScreenGui", {Name = "NotificationContainer", ResetOnSpawn = false}, playerGui)
-		local containerFrame = createInstance("Frame", {
-			Name = "Container",
-			AnchorPoint = Vector2.new(1,1),
-			Position = UDim2.new(1,-10,1,-10),
-			Size = UDim2.new(0,300,0,0),
-			BackgroundTransparency = 1,
-		}, notificationContainer)
-		createInstance("UIListLayout", {SortOrder = Enum.SortOrder.LayoutOrder, Padding = UDim.new(0,10), VerticalAlignment = Enum.VerticalAlignment.Bottom}, containerFrame)
-		containerFrame.Parent = notificationContainer
-		notificationContainer.Container = containerFrame
-	end
-	local containerFrame = notificationContainer:FindFirstChild("Container")
-	local notificationFrame = createInstance("Frame", {
-		Name = "Notification",
-		Size = UDim2.new(1,0,0,80),
-		BackgroundColor3 = currentTheme["Color Hub 2"],
-		BackgroundTransparency = 1,
-	}, containerFrame)
-	createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, notificationFrame)
-	addBorder(notificationFrame, currentTheme["Color Stroke"], 1)
-	local titleLabel = createInstance("TextLabel", {
-		Name = "Title",
-		Text = title,
-		Size = UDim2.new(1,-10,0,20),
-		Position = UDim2.new(0,5,0,5),
-		BackgroundTransparency = 1,
-		TextColor3 = currentTheme["Color Text"],
-		Font = Enum.Font.GothamBold,
-		TextSize = 16,
-		TextXAlignment = Enum.TextXAlignment.Left,
-	}, notificationFrame)
-	local messageLabel = createInstance("TextLabel", {
-		Name = "Message",
-		Text = message,
-		Size = UDim2.new(1,-10,0,40),
-		Position = UDim2.new(0,5,0,30),
-		BackgroundTransparency = 1,
-		TextColor3 = currentTheme["Color Dark Text"],
-		Font = Enum.Font.Gotham,
-		TextSize = 14,
-		TextXAlignment = Enum.TextXAlignment.Left,
-		TextWrapped = true,
-	}, notificationFrame)
-	tweenProperty(notificationFrame, {BackgroundTransparency = 0}, 0.5)
-	tweenProperty(titleLabel, {TextTransparency = 0}, 0.5)
-	tweenProperty(messageLabel, {TextTransparency = 0}, 0.5)
-	delay(duration, function()
-		tweenProperty(notificationFrame, {BackgroundTransparency = 1}, 0.5)
-		tweenProperty(titleLabel, {TextTransparency = 1}, 0.5)
-		tweenProperty(messageLabel, {TextTransparency = 1}, 0.5).Completed:Connect(function()
-			notificationFrame:Destroy()
-		end)
-	end)
-end
-
-return JustHub