diff --git a/Library/MyUiLib b/Library/MyUiLib
deleted file mode 100644
index d35b9d9..0000000
--- a/Library/MyUiLib
+++ /dev/null
@@ -1,514 +0,0 @@
-local Library = {}  -- Struktur dasar seperti yang Anda kirimkan
-
---------------------------------------------------
--- SERVICE
---------------------------------------------------
-local RunService         = game:GetService("RunService")
-local LocalPlayer        = game:GetService("Players").LocalPlayer
-local Mouse              = LocalPlayer:GetMouse()
-local UserInputService   = game:GetService("UserInputService")
-local TweenService       = game:GetService("TweenService")
-local TweenInfo          = TweenInfo.new
-
---------------------------------------------------
--- INIT
---------------------------------------------------
-local LocalizationService = game:GetService("LocalizationService")
-local http                = game:GetService("HttpService")
-local NameID              = LocalPlayer.Name
-local GameName            = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name
-
-local utility = {}
-local Objects = {}
-
--- Fungsi Tween sederhana
-function utility:Tween(instance, properties, duration, ...)
-    TweenService:Create(instance, TweenInfo(duration, ...), properties):Play()
-end
-
--- Fitur save toggle (contoh awal konfigurasi)
-local SettingToggle = {}
-
-local Name = "BTConfig.JSON"
-
-pcall(function()
-    if not pcall(function() readfile(Name) end) then
-        writefile(Name, game:GetService("HttpService"):JSONEncode(SettingToggle))
-    end
-    Settings = game:GetService("HttpService"):JSONEncode(readfile(Name))
-end)
-
-local LibName = tostring(math.random(1, 100))..tostring(math.random(1,50))..tostring(math.random(1, 100))
-
---------------------------------------------------
--- FUNGSI TOGGLE UI & DESTROY GUI
---------------------------------------------------
-function Library:ToggleUI()
-    local gui = game.CoreGui:FindFirstChild(LibName)
-    if gui then
-        gui.Enabled = not gui.Enabled
-    end
-end
-
-function Library:DestroyGui()
-    local gui = game.CoreGui:FindFirstChild(LibName)
-    if gui then
-        gui:Destroy()
-    end
-end
-
---------------------------------------------------
--- FUNGSI PEMBUATAN WINDOW (UI)
---------------------------------------------------
-function Library:CreateWindow(hubname)
-    -- Masukkan nama window ke dalam Library (sebagai referensi)
-    table.insert(Library, hubname)
-    for i, v in pairs(game.CoreGui:GetChildren()) do
-        if v:IsA("ScreenGui") and v.Name == hubname then
-            v:Destroy()
-        end
-    end
-
-    -- Buat loading screen terlebih dahulu
-    local function createLoadingScreen()
-        local sg = Instance.new("ScreenGui")
-        sg.Name = "LoadingScreen"
-        sg.ResetOnSpawn = false
-        sg.Parent = game.CoreGui
-
-        local frame = Instance.new("Frame", sg)
-        frame.Name = "LoadingFrame"
-        frame.Size = UDim2.new(1, 0, 1, 0)
-        frame.BackgroundColor3 = Color3.new(0, 0, 0)
-        frame.BackgroundTransparency = 0.5
-
-        local spinner = Instance.new("ImageLabel", frame)
-        spinner.Name = "Spinner"
-        spinner.Size = UDim2.new(0, 100, 0, 100)
-        spinner.AnchorPoint = Vector2.new(0.5, 0.5)
-        spinner.Position = UDim2.new(0.5, 0, 0.5, 0)
-        spinner.Image = "rbxassetid://6034818372"  -- Ganti dengan asset spinner pilihan Anda
-        spinner.BackgroundTransparency = 1
-
-        delay(2, function()
-            utility:Tween(frame, {BackgroundTransparency = 1}, 1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
-            wait(1)
-            sg:Destroy()
-        end)
-    end
-    createLoadingScreen()
-
-    -- Buat ScreenGui utama
-    local ScreenGui = Instance.new("ScreenGui")
-    ScreenGui.Name = LibName
-    ScreenGui.Parent = game.CoreGui
-    ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global
-
-    -- Toggle UI dengan CTRL
-    UserInputService.InputBegan:Connect(function(input)
-        if input.KeyCode == Enum.KeyCode.LeftControl then
-            Library:ToggleUI()
-        end
-    end)
-
-    -- Buat Body window
-    local Body = Instance.new("Frame")
-    Body.Name = "Body"
-    Body.Parent = ScreenGui
-    Body.BackgroundColor3 = Color3.fromRGB(12, 12, 12)
-    Body.BorderColor3 = Color3.fromRGB(0, 0, 0)
-    Body.BorderSizePixel = 0
-    Body.Position = UDim2.new(0.258, 0, 0.218, 0)
-    Body.Size = UDim2.new(0, 600, 0, 350)
-    Body.ClipsDescendants = true
-
-    local Body_Corner = Instance.new("UICorner")
-    Body_Corner.CornerRadius = UDim.new(0, 5)
-    Body_Corner.Name = "Body_Corner"
-    Body_Corner.Parent = Body
-
-    local Title_Hub = Instance.new("TextLabel")
-    Title_Hub.Name = "Title_Hub"
-    Title_Hub.Parent = Body
-    Title_Hub.BackgroundTransparency = 1
-    Title_Hub.Position = UDim2.new(0, 5, 0, 0)
-    Title_Hub.Size = UDim2.new(0, 558, 0, 30)
-    Title_Hub.Font = Enum.Font.SourceSansBold
-    Title_Hub.Text = hubname .. " - " .. GameName
-    Title_Hub.TextColor3 = Color3.fromRGB(255, 255, 255)
-    Title_Hub.TextSize = 15
-    Title_Hub.TextXAlignment = Enum.TextXAlignment.Left
-
-    -- Tombol minimize
-    local MInimize_Button = Instance.new("TextButton")
-    MInimize_Button.Name = "MInimize_Button"
-    MInimize_Button.Parent = Body
-    MInimize_Button.BackgroundTransparency = 1
-    MInimize_Button.Position = UDim2.new(0, 570, 0, 0)
-    MInimize_Button.Rotation = -315
-    MInimize_Button.Size = UDim2.new(0, 30, 0, 30)
-    MInimize_Button.AutoButtonColor = false
-    MInimize_Button.Font = Enum.Font.SourceSans
-    MInimize_Button.Text = "+"
-    MInimize_Button.TextColor3 = Color3.fromRGB(255, 255, 255)
-    MInimize_Button.TextSize = 40
-
-    MInimize_Button.MouseButton1Click:Connect(function()
-        if Body.Visible then
-            utility:Tween(Body, {Size = UDim2.new(0, 600, 0, 32)}, 0.3)
-            utility:Tween(MInimize_Button, {Rotation = 360}, 0.3)
-            Body.Visible = false
-        else
-            utility:Tween(Body, {Size = UDim2.new(0, 600, 0, 350)}, 0.3)
-            utility:Tween(MInimize_Button, {Rotation = -315}, 0.3)
-            Body.Visible = true
-        end
-    end)
-
-    -- Dynamic border effect pada window
-    startDynamicBorder(Body)
-
-    -- (Kode elemen Discord, waktu server, dsb., dihilangkan untuk fokus ke struktur utama)
-
-    --------------------------------------------------
-    -- PEMBUATAN TAB, SECTION, & MENU
-    --------------------------------------------------
-    -- Container untuk tombol tab (bagian atas Body)
-    local TabButtons = Instance.new("Frame", Body)
-    TabButtons.Name = "TabButtons"
-    TabButtons.Size = UDim2.new(1, 0, 0, 30)
-    TabButtons.Position = UDim2.new(0, 0, 0, 30)
-    TabButtons.BackgroundTransparency = 1
-    local btnLayout = Instance.new("UIListLayout", TabButtons)
-    btnLayout.FillDirection = Enum.FillDirection.Horizontal
-    btnLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left
-    btnLayout.SortOrder = Enum.SortOrder.LayoutOrder
-    btnLayout.Padding = UDim.new(0, 5)
-
-    -- Container untuk konten tab
-    local TabContent = Instance.new("Frame", Body)
-    TabContent.Name = "TabContent"
-    TabContent.Size = UDim2.new(1, 0, 1, -60)
-    TabContent.Position = UDim2.new(0, 0, 0, 60)
-    TabContent.BackgroundTransparency = 1
-
-    local WindowObject = {}
-
-    -- Fungsi untuk mengatur ukuran window (UI)
-    function WindowObject:SetUISize(mode)
-        local s = sizes[mode]
-        if s then
-            tween(Body, {Size = UDim2.new(0, s.width, 0, s.height)}, 0.3)
-        else
-            warn("Invalid size mode. Use 'small', 'medium', or 'large'.")
-        end
-    end
-
-    -- Fungsi untuk membuat tab baru; opsi: Name, Icon, PremiumOnly (opsional)
-    function WindowObject:MakeTab(options)
-        options = options or {}
-        local tabName = options.Name or "Tab"
-        local tabButton = Instance.new("TextButton", TabButtons)
-        tabButton.Name = "TabButton_" .. tabName
-        tabButton.Size = UDim2.new(0, 100, 0, 30)
-        tabButton.BackgroundColor3 = Color3.fromRGB(50,50,50)
-        tabButton.Text = tabName
-        tabButton.Font = Enum.Font.SourceSans
-        tabButton.TextSize = 16
-        tabButton.TextColor3 = Color3.new(1,1,1)
-        
-        local contentFrame = Instance.new("Frame", TabContent)
-        contentFrame.Name = "TabContent_" .. tabName
-        contentFrame.Size = UDim2.new(1, 0, 1, 0)
-        contentFrame.Position = UDim2.new(0, 0, 0, 0)
-        contentFrame.BackgroundTransparency = 1
-        contentFrame.Visible = false
-        
-        tabButton.MouseButton1Click:Connect(function()
-            for _, v in ipairs(TabContent:GetChildren()) do
-                if v:IsA("Frame") then
-                    v.Visible = false
-                end
-            end
-            contentFrame.Visible = true
-        end)
-        
-        -- TabObject: Fungsi untuk menambahkan section ke dalam tab
-        local TabObject = {}
-        function TabObject:AddSection(options)
-            options = options or {}
-            local sectionName = options.Name or "Section"
-            local sectionFrame = Instance.new("Frame", contentFrame)
-            sectionFrame.Name = "Section_" .. sectionName
-            sectionFrame.Size = UDim2.new(1, -10, 0, 150)
-            sectionFrame.Position = UDim2.new(0, 5, 0, 5)
-            sectionFrame.BackgroundColor3 = Color3.fromRGB(30,30,30)
-            sectionFrame.BorderSizePixel = 0
-
-            local sectionHeader = Instance.new("TextLabel", sectionFrame)
-            sectionHeader.Name = "SectionHeader"
-            sectionHeader.Size = UDim2.new(1, 0, 0, 25)
-            sectionHeader.BackgroundTransparency = 1
-            sectionHeader.Text = sectionName
-            sectionHeader.Font = Enum.Font.SourceSansBold
-            sectionHeader.TextSize = 18
-            sectionHeader.TextColor3 = Color3.new(1,1,1)
-            sectionHeader.TextXAlignment = Enum.TextXAlignment.Left
-
-            local elementContainer = Instance.new("Frame", sectionFrame)
-            elementContainer.Name = "ElementContainer"
-            elementContainer.Size = UDim2.new(1, 0, 1, -25)
-            elementContainer.Position = UDim2.new(0, 0, 0, 25)
-            elementContainer.BackgroundTransparency = 1
-            local layout = Instance.new("UIListLayout", elementContainer)
-            layout.SortOrder = Enum.SortOrder.LayoutOrder
-            layout.Padding = UDim.new(0, 5)
-
-            local SectionObject = {}
-
-            -- addButton(title, callback)
-            function SectionObject:addButton(title, callback)
-                callback = callback or function() end
-                local btn = Instance.new("TextButton", elementContainer)
-                btn.Size = UDim2.new(1, -10, 0, 30)
-                btn.BackgroundColor3 = Color3.fromRGB(50,50,50)
-                btn.Text = title
-                btn.Font = Enum.Font.SourceSans
-                btn.TextSize = 16
-                btn.TextColor3 = Color3.new(1,1,1)
-                btn.MouseButton1Click:Connect(callback)
-            end
-
-            -- addToggle(title, default, callback)
-            function SectionObject:addToggle(title, default, callback)
-                callback = callback or function() end
-                local toggleFrame = Instance.new("Frame", elementContainer)
-                toggleFrame.Size = UDim2.new(1, -10, 0, 30)
-                toggleFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
-
-                local label = Instance.new("TextLabel", toggleFrame)
-                label.Size = UDim2.new(0.7, 0, 1, 0)
-                label.BackgroundTransparency = 1
-                label.Text = title
-                label.Font = Enum.Font.SourceSans
-                label.TextSize = 16
-                label.TextColor3 = Color3.new(1,1,1)
-                label.TextXAlignment = Enum.TextXAlignment.Left
-
-                local toggleButton = Instance.new("TextButton", toggleFrame)
-                toggleButton.Size = UDim2.new(0.3, 0, 1, 0)
-                toggleButton.Position = UDim2.new(0.7, 0, 0, 0)
-                toggleButton.BackgroundColor3 = default and Color3.fromRGB(0,255,0) or Color3.fromRGB(255,0,0)
-                toggleButton.Text = default and "ON" or "OFF"
-                toggleButton.Font = Enum.Font.SourceSansBold
-                toggleButton.TextSize = 16
-                toggleButton.TextColor3 = Color3.new(1,1,1)
-                toggleButton.MouseButton1Click:Connect(function()
-                    default = not default
-                    toggleButton.BackgroundColor3 = default and Color3.fromRGB(0,255,0) or Color3.fromRGB(255,0,0)
-                    toggleButton.Text = default and "ON" or "OFF"
-                    callback(default)
-                end)
-            end
-
-            -- addDropdown(title, default, list, callback)
-            function SectionObject:addDropdown(title, default, list, callback)
-                callback = callback or function() end
-                local dropdownFrame = Instance.new("Frame", elementContainer)
-                dropdownFrame.Size = UDim2.new(1, -10, 0, 30)
-                dropdownFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
-
-                local label = Instance.new("TextLabel", dropdownFrame)
-                label.Size = UDim2.new(0.7, 0, 1, 0)
-                label.BackgroundTransparency = 1
-                label.Text = title .. " : " .. default
-                label.Font = Enum.Font.SourceSans
-                label.TextSize = 16
-                label.TextColor3 = Color3.new(1,1,1)
-                label.TextXAlignment = Enum.TextXAlignment.Left
-
-                local dropdownButton = Instance.new("TextButton", dropdownFrame)
-                dropdownButton.Size = UDim2.new(0.3, 0, 1, 0)
-                dropdownButton.Position = UDim2.new(0.7, 0, 0, 0)
-                dropdownButton.BackgroundColor3 = Color3.fromRGB(70,70,70)
-                dropdownButton.Text = "v"
-                dropdownButton.Font = Enum.Font.SourceSansBold
-                dropdownButton.TextSize = 16
-                dropdownButton.TextColor3 = Color3.new(1,1,1)
-
-                local optionsContainer = Instance.new("Frame", dropdownFrame)
-                optionsContainer.Size = UDim2.new(1, 0, 0, #list * 30)
-                optionsContainer.Position = UDim2.new(0, 0, 1, 0)
-                optionsContainer.BackgroundColor3 = Color3.fromRGB(50,50,50)
-                optionsContainer.Visible = false
-
-                local optionsLayout = Instance.new("UIListLayout", optionsContainer)
-                optionsLayout.SortOrder = Enum.SortOrder.LayoutOrder
-                optionsLayout.Padding = UDim.new(0, 2)
-
-                for _, option in ipairs(list) do
-                    local optionBtn = Instance.new("TextButton", optionsContainer)
-                    optionBtn.Size = UDim2.new(1, 0, 0, 30)
-                    optionBtn.BackgroundColor3 = Color3.fromRGB(60,60,60)
-                    optionBtn.Text = option
-                    optionBtn.Font = Enum.Font.SourceSans
-                    optionBtn.TextSize = 16
-                    optionBtn.TextColor3 = Color3.new(1,1,1)
-                    optionBtn.MouseButton1Click:Connect(function()
-                        label.Text = title .. " : " .. option
-                        optionsContainer.Visible = false
-                        callback(option)
-                    end)
-                end
-
-                dropdownButton.MouseButton1Click:Connect(function()
-                    optionsContainer.Visible = not optionsContainer.Visible
-                end)
-            end
-
-            -- addSlider(title, min, max, default, callback)
-            function SectionObject:addSlider(title, min, max, default, callback)
-                callback = callback or function() end
-                local sliderFrame = Instance.new("Frame", elementContainer)
-                sliderFrame.Size = UDim2.new(1, -10, 0, 40)
-                sliderFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
-
-                local label = Instance.new("TextLabel", sliderFrame)
-                label.Size = UDim2.new(0, 150, 1, 0)
-                label.BackgroundTransparency = 1
-                label.Text = title .. " : " .. tostring(default)
-                label.Font = Enum.Font.SourceSans
-                label.TextSize = 16
-                label.TextColor3 = Color3.new(1,1,1)
-                label.TextXAlignment = Enum.TextXAlignment.Left
-
-                local sliderTrack = Instance.new("Frame", sliderFrame)
-                sliderTrack.Size = UDim2.new(1, -160, 0, 10)
-                sliderTrack.Position = UDim2.new(0, 160, 0.5, -5)
-                sliderTrack.BackgroundColor3 = Color3.fromRGB(80,80,80)
-
-                local sliderKnob = Instance.new("Frame", sliderTrack)
-                sliderKnob.Size = UDim2.new(0, 10, 1, 0)
-                local knobX = (default - min) / (max - min)
-                sliderKnob.Position = UDim2.new(knobX, -5, 0, 0)
-                sliderKnob.BackgroundColor3 = Color3.fromRGB(255,0,0)
-
-                local dragging = false
-                sliderKnob.InputBegan:Connect(function(input)
-                    if input.UserInputType == Enum.UserInputType.MouseButton1 then
-                        dragging = true
-                    end
-                end)
-                sliderKnob.InputChanged:Connect(function(input)
-                    if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
-                        local relX = math.clamp(input.Position.X - sliderTrack.AbsolutePosition.X, 0, sliderTrack.AbsoluteSize.X)
-                        local newVal = min + ((max - min) * (relX / sliderTrack.AbsoluteSize.X))
-                        sliderKnob.Position = UDim2.new(relX / sliderTrack.AbsoluteSize.X, -5, 0, 0)
-                        label.Text = title .. " : " .. string.format("%.2f", newVal)
-                        callback(newVal)
-                    end
-                end)
-                sliderKnob.InputEnded:Connect(function(input)
-                    if input.UserInputType == Enum.UserInputType.MouseButton1 then
-                        dragging = false
-                    end
-                end)
-            end
-
-            -- addKeybind(title, preset, callback)
-            function SectionObject:addKeybind(title, preset, callback)
-                callback = callback or function() end
-                local keybindFrame = Instance.new("Frame", elementContainer)
-                keybindFrame.Size = UDim2.new(1, -10, 0, 30)
-                keybindFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
-
-                local label = Instance.new("TextLabel", keybindFrame)
-                label.Size = UDim2.new(0, 150, 1, 0)
-                label.BackgroundTransparency = 1
-                label.Text = title
-                label.Font = Enum.Font.SourceSans
-                label.TextSize = 16
-                label.TextColor3 = Color3.new(1,1,1)
-                label.TextXAlignment = Enum.TextXAlignment.Left
-
-                local bindButton = Instance.new("TextButton", keybindFrame)
-                bindButton.Size = UDim2.new(0, 100, 1, 0)
-                bindButton.Position = UDim2.new(0, 160, 0, 0)
-                bindButton.BackgroundColor3 = Color3.fromRGB(70,70,70)
-                bindButton.Text = preset.Name
-                bindButton.Font = Enum.Font.SourceSansBold
-                bindButton.TextSize = 16
-                bindButton.TextColor3 = Color3.new(1,1,1)
-                bindButton.MouseButton1Click:Connect(function()
-                    bindButton.Text = "..."
-                    local input = UserInputService.InputBegan:Wait()
-                    if input and input.KeyCode then
-                        bindButton.Text = input.KeyCode.Name
-                        callback(input.KeyCode.Name)
-                    end
-                end)
-            end
-
-            -- addLabel(text)
-            function SectionObject:addLabel(text)
-                local lbl = Instance.new("TextLabel", elementContainer)
-                lbl.Size = UDim2.new(1, -10, 0, 20)
-                lbl.BackgroundTransparency = 1
-                lbl.Text = text
-                lbl.Font = Enum.Font.SourceSans
-                lbl.TextSize = 16
-                lbl.TextColor3 = Color3.new(1,1,1)
-                lbl.TextXAlignment = Enum.TextXAlignment.Left
-            end
-
-            -- addChangelog(text)
-            function SectionObject:addChangelog(text)
-                local lbl = Instance.new("TextLabel", elementContainer)
-                lbl.Size = UDim2.new(1, -10, 0, 20)
-                lbl.BackgroundTransparency = 1
-                lbl.Text = text
-                lbl.Font = Enum.Font.SourceSans
-                lbl.TextSize = 16
-                lbl.TextColor3 = Color3.fromRGB(85,170,255)
-                lbl.TextXAlignment = Enum.TextXAlignment.Left
-            end
-
-            -- addLog(text)
-            function SectionObject:addLog(text)
-                local lbl = Instance.new("TextLabel", elementContainer)
-                lbl.Size = UDim2.new(1, -10, 0, 20)
-                lbl.BackgroundTransparency = 1
-                lbl.Text = text
-                lbl.Font = Enum.Font.SourceSans
-                lbl.TextSize = 16
-                lbl.TextColor3 = Color3.fromRGB(255,255,0)
-                lbl.TextXAlignment = Enum.TextXAlignment.Left
-            end
-
-            return SectionObject
-        end
-
-        return TabObject
-    end
-
-    -- Jika MakeTab atau AddSection dipanggil langsung dari Library, munculkan error.
-    function Library:MakeTab(options)
-        error("MakeTab harus dipanggil dari objek window. Gunakan Window:MakeTab(options).")
-    end
-
-    function Library:AddSection(options)
-        error("AddSection harus dipanggil dari objek tab. Gunakan Tab:AddSection(options).")
-    end
-
-    -- WindowObject juga memiliki fungsi untuk notifikasi.
-    function WindowObject:MakeNotification(options)
-        Library:MakeNotification(options)
-    end
-
-    return WindowObject
-end
-
---------------------------------------------------
--- RETURN LIBRARY
---------------------------------------------------
-return Library
\ No newline at end of file