diff --git a/Library/testing2.lua b/Library/testing2.lua deleted file mode 100644 index f2d90b2..0000000 --- a/Library/testing2.lua +++ /dev/null @@ -1,541 +0,0 @@ -local TweenService = game:GetService("TweenService") -local UserInputService = game:GetService("UserInputService") -local RunService = game:GetService("RunService") -local HttpService = game:GetService("HttpService") -local Players = game:GetService("Players") -local Stats = game:GetService("Stats") - -local JustHub = {} - -JustHub.Themes = { - Darker = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))}), - ["Color Hub 2"] = Color3.fromRGB(30,30,30), - ["Color Stroke"] = Color3.fromRGB(40,40,40), - ["Color Theme"] = Color3.fromRGB(88,101,242), - ["Color Text"] = Color3.fromRGB(243,243,243), - ["Color Dark Text"] = Color3.fromRGB(180,180,180) - }, - Dark = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)), ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))}), - ["Color Hub 2"] = Color3.fromRGB(45,45,45), - ["Color Stroke"] = Color3.fromRGB(65,65,65), - ["Color Theme"] = Color3.fromRGB(65,150,255), - ["Color Text"] = Color3.fromRGB(245,245,245), - ["Color Dark Text"] = Color3.fromRGB(190,190,190) - }, - Purple = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))}), - ["Color Hub 2"] = Color3.fromRGB(30,30,30), - ["Color Stroke"] = Color3.fromRGB(40,40,40), - ["Color Theme"] = Color3.fromRGB(150,0,255), - ["Color Text"] = Color3.fromRGB(240,240,240), - ["Color Dark Text"] = Color3.fromRGB(180,180,180) - } -} - -JustHub.Info = {Version = "1.1.0"} -JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"} - -local function createInstance(className, properties, parent) - local inst = Instance.new(className) - if properties then - for k, v in pairs(properties) do - inst[k] = v - end - end - if parent then inst.Parent = parent end - return inst -end - -local function tweenProperty(object, propertyTable, duration) - local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) - local tween = TweenService:Create(object, tweenInfo, propertyTable) - tween:Play() - return tween -end - -local function getCurrentTheme(themeChoice) - if type(themeChoice) == "table" then - return themeChoice - else - return JustHub.Themes[themeChoice or JustHub.Save.Theme] - end -end - -local function clampPosition(position, screenSize) - local xOffset = math.clamp(position.X.Offset, 0, screenSize.X) - local yOffset = math.clamp(position.Y.Offset, 0, screenSize.Y) - return UDim2.new(position.X.Scale, xOffset, position.Y.Scale, yOffset) -end - -function JustHub:CreateWindow(options) - options = options or {} - local windowName = options.Name or "JustHub Window" - local currentTheme = getCurrentTheme(options.Theme) - local windowGUID = HttpService:GenerateGUID(false) - local finalTitle = windowName .. " [" .. windowGUID .. "]" - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local screenGui = createInstance("ScreenGui", {Name = "JustHub", ResetOnSpawn = false}, playerGui) - local uiWidth = JustHub.Save.UISize[1] - local uiHeight = JustHub.Save.UISize[2] - local mainFrame = createInstance("Frame", { - Name = "MainFrame", - AnchorPoint = Vector2.new(0.5,0.5), - Position = UDim2.new(0.5,0,-0.5,0), - Size = UDim2.new(0,uiWidth,0,uiHeight), - BackgroundColor3 = currentTheme["Color Hub 2"], - }, screenGui) - createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, mainFrame) - createInstance("UIStroke", {Color = currentTheme["Color Stroke"], Thickness = 2}, mainFrame) - createInstance("UIGradient", {Color = currentTheme["Color Hub 1"]}, mainFrame) - local topBar = createInstance("Frame", {Name = "TopBar", Size = UDim2.new(1,0,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, topBar) - local titleLabel = createInstance("TextLabel", { - Name = "TitleLabel", - Size = UDim2.new(1,-120,1,0), - Position = UDim2.new(0,10,0,0), - BackgroundTransparency = 1, - Text = finalTitle, - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.GothamBold, - TextSize = 18, - TextXAlignment = Enum.TextXAlignment.Left, - }, topBar) - local function createControlButton(name, image, pos) - return createInstance("ImageButton", { - Name = name, - Size = UDim2.new(0,40,0,40), - Position = pos, - BackgroundTransparency = 1, - Image = image, - ImageColor3 = currentTheme["Color Theme"], - }, topBar) - end - local hideButton = createControlButton("HideButton", "rbxassetid://1307617803", UDim2.new(1,-110,0,10)) - local maxButton = createControlButton("MaxButton", "rbxassetid://1307617941", UDim2.new(1,-70,0,10)) - local closeButton = createControlButton("CloseButton", "rbxassetid://3926305904", UDim2.new(1,-30,0,10)) - local sidebarWidth = JustHub.Save.TabSize - local sidebar = createInstance("Frame", { - Name = "Sidebar", - Size = UDim2.new(0,sidebarWidth,1,-60), - Position = UDim2.new(0,0,0,60), - BackgroundColor3 = currentTheme["Color Hub 2"], - }, mainFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, sidebar) - createInstance("UIListLayout", { - FillDirection = Enum.FillDirection.Vertical, - Padding = UDim.new(0,10), - HorizontalAlignment = Enum.HorizontalAlignment.Center, - VerticalAlignment = Enum.VerticalAlignment.Top, - }, sidebar) - local contentContainer = createInstance("Frame", { - Name = "ContentContainer", - Size = UDim2.new(1,-sidebarWidth,1,-60), - Position = UDim2.new(0,sidebarWidth,0,60), - BackgroundColor3 = currentTheme["Color Hub 2"], - }, mainFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, contentContainer) - local scrollingFrame = createInstance("ScrollingFrame", { - Size = UDim2.new(1,0,1,0), - BackgroundTransparency = 1, - ScrollBarThickness = 8, - BorderSizePixel = 0, - }, contentContainer) - createInstance("UIListLayout", { - SortOrder = Enum.SortOrder.LayoutOrder, - Padding = UDim.new(0,10), - }, scrollingFrame) - local fpsLabel = createInstance("TextLabel", { - Name = "FPSLabel", - Size = UDim2.new(0,100,0,20), - Position = UDim2.new(1,-110,1,-30), - BackgroundTransparency = 1, - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.Gotham, - TextSize = 14, - Text = "FPS: Calculating...", - }, mainFrame) - RunService.Heartbeat:Connect(function(delta) - local fps = math.floor(1/delta) - fpsLabel.Text = "FPS: " .. fps - end) - local tweenInfoIn = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out) - local tweenIn = TweenService:Create(mainFrame, tweenInfoIn, {Position = UDim2.new(0.5,0,0.5,0)}) - tweenIn:Play() - closeButton.MouseButton1Click:Connect(function() - local tweenInfoOut = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In) - local tweenOut = TweenService:Create(mainFrame, tweenInfoOut, {Position = UDim2.new(0.5,0,-0.5,0)}) - tweenOut:Play() - tweenOut.Completed:Connect(function() screenGui:Destroy() end) - end) - local dragging = false - local dragStart, startPos - topBar.InputBegan:Connect(function(input) - if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then - dragging = true - dragStart = input.Position - startPos = mainFrame.Position - end - end) - topBar.InputChanged:Connect(function(input) - if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then - local delta = input.Position - dragStart - local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) - newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y)) - mainFrame.Position = newPos - end - end) - UserInputService.InputEnded:Connect(function(input) - if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end - end) - print("JustHub Window dibuat.") - local windowObject = {ScreenGui = screenGui, MainFrame = mainFrame, TopBar = topBar, Sidebar = sidebar, ContentContainer = contentContainer, Tabs = {}} - function windowObject:addTab(tabName) - tabName = tabName or "Tab" - local tabButton = createInstance("TextButton", { - Name = tabName.."Button", - Text = tabName, - Size = UDim2.new(1, 0, 0, 30), - BackgroundColor3 = currentTheme["Color Stroke"], - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.GothamBold, - TextSize = 16, - }, self.Sidebar) - local tabContent = createInstance("Frame", { - Name = tabName.."Content", - Size = UDim2.new(1,0,1,0), - BackgroundTransparency = 1, - Visible = false, - }, scrollingFrame) - local tabObject = {Name = tabName, Button = tabButton, Content = tabContent, Sections = {}} - table.insert(self.Tabs, tabObject) - tabButton.MouseButton1Click:Connect(function() - for _, t in ipairs(self.Tabs) do t.Content.Visible = false end - tabObject.Content.Visible = true - end) - if #self.Tabs == 1 then tabObject.Content.Visible = true end - function tabObject:addSection(sectionName, sectionHeight) - sectionName = sectionName or "Section" - sectionHeight = sectionHeight or 100 - local sectionFrame = createInstance("Frame", { - Name = sectionName, - Size = UDim2.new(1, 0, 0, sectionHeight), - BackgroundColor3 = currentTheme["Color Hub 2"], - BackgroundTransparency = 0.2, - }, self.Content) - createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, sectionFrame) - local sectionTitle = createInstance("TextLabel", { - Name = "SectionTitle", - Text = sectionName, - Size = UDim2.new(1,0,0,30), - BackgroundTransparency = 1, - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.GothamBold, - TextSize = 16, - TextXAlignment = Enum.TextXAlignment.Left, - }, sectionFrame) - local sectionContent = createInstance("Frame", { - Name = "SectionContent", - Size = UDim2.new(1,0,1,-30), - Position = UDim2.new(0,0,0,30), - BackgroundTransparency = 1, - }, sectionFrame) - createInstance("UIListLayout", { - FillDirection = Enum.FillDirection.Vertical, - Padding = UDim.new(0,5), - SortOrder = Enum.SortOrder.LayoutOrder, - }, sectionContent) - local sectionObj = {Frame = sectionFrame, Title = sectionTitle, Content = sectionContent} - table.insert(self.Sections, sectionObj) - function sectionObj:addMenu(menuName) - menuName = menuName or "Menu" - local menuFrame = createInstance("Frame", { - Name = menuName, - Size = UDim2.new(1,0,0,40), - BackgroundColor3 = currentTheme["Color Stroke"], - BackgroundTransparency = 0.3, - }, self.Content) - createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, menuFrame) - createInstance("TextLabel", { - Name = "MenuLabel", - Text = menuName, - Size = UDim2.new(1,0,1,0), - BackgroundTransparency = 1, - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.GothamBold, - TextSize = 16, - }, menuFrame) - return menuFrame - end - function sectionObj:addToggle(options) - options = options or {} - local toggleTitle = options.Name or "Toggle" - local default = options.Default or false - local callback = options.Callback or function(state) end - local toggleFrame = createInstance("Frame", {Name = toggleTitle.."Toggle", Size = UDim2.new(1,0,0,20), BackgroundColor3 = Color3.fromRGB(40,40,40)}, self.Content) - createInstance("UICorner", {CornerRadius = UDim.new(0,20)}, toggleFrame) - local label = createInstance("TextLabel", { - Size = UDim2.new(0.3, 0, 1, 0), - Position = UDim2.new(0,0,0,0), - BackgroundTransparency = 1, - Text = toggleTitle, - TextColor3 = currentTheme["Color Text"], - Font = Enum.Font.Gotham, - TextSize = 12, - TextXAlignment = Enum.TextXAlignment.Left - }, toggleFrame) - local separator = createInstance("Frame", { - Size = UDim2.new(0,2,1,0), - Position = UDim2.new(0.3,0,0,0), - BackgroundColor3 = Color3.fromRGB(255,255,255) - }, toggleFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator) - local toggleContainer = createInstance("Frame", { - Size = UDim2.new(0.7, 0, 1, 0), - Position = UDim2.new(0.3, 0, 0, 0), - BackgroundTransparency = 1 - }, toggleFrame) - local toggleSwitch = createInstance("Frame", { - Size = UDim2.new(0,35,0,15), - Position = UDim2.new(1, -35, 0.5, -7.5), - BackgroundColor3 = default and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100), - BorderSizePixel = 0 - }, toggleContainer) - toggleSwitch.Active = true - toggleSwitch.Selectable = true - createInstance("UICorner", {CornerRadius = UDim.new(0,15)}, toggleSwitch) - local toggleCircle = createInstance("Frame", { - Size = UDim2.new(0,13,0,13), - Position = default and UDim2.new(0,20,0.5,-6.5) or UDim2.new(0,2,0.5,-6.5), - BackgroundColor3 = Color3.new(1,1,1), - BorderSizePixel = 0 - }, toggleSwitch) - createInstance("UICorner", {CornerRadius = UDim.new(1,0)}, toggleCircle) - local state = default - if default then callback(true) else callback(false) end - toggleSwitch.MouseEnter:Connect(function() - tweenProperty(label, {TextTransparency = 0.5}, 0.15) - tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(30,30,30)}, 0.15) - end) - toggleSwitch.MouseLeave:Connect(function() - tweenProperty(label, {TextTransparency = 0}, 0.15) - tweenProperty(toggleSwitch, {BackgroundColor3 = state and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100)}, 0.15) - end) - toggleSwitch.InputBegan:Connect(function(input) - if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then - if not state then - tweenProperty(toggleCircle, {Position = UDim2.new(0,20,0.5,-6.5)}, 0.3) - tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(0,200,0)}, 0.3) - tweenProperty(label, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.3) - else - tweenProperty(toggleCircle, {Position = UDim2.new(0,2,0.5,-6.5)}, 0.3) - tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(100,100,100)}, 0.3) - tweenProperty(label, {TextColor3 = Color3.fromRGB(255,255,255)}, 0.3) - end - state = not state - callback(state) - end - end) - return toggleFrame - end - function sectionObj:addSlider(options) - options = options or {} - local sliderName = options.Name or "Slider" - local min = options.Min or 0 - local max = options.Max or 100 - local default = options.Default or min - local callback = options.Callback or function(value) end - local sliderFrame = createInstance("Frame", {Name = sliderName.."Slider", Size = UDim2.new(1,0,0,25), BackgroundTransparency = 1}, self.Content) - local label = createInstance("TextLabel", {Name = "Label", Text = sliderName, Size = UDim2.new(0.3, 0, 1, 0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, sliderFrame) - local separator = createInstance("Frame", {Size = UDim2.new(0,2,1,0), Position = UDim2.new(0.3,0,0,0), BackgroundColor3 = Color3.fromRGB(255,255,255)}, sliderFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator) - local sliderContainer = createInstance("Frame", {Name = "SliderContainer", Size = UDim2.new(0.7, 0, 1, 0), Position = UDim2.new(0.3,0,0,0), BackgroundTransparency = 1}, sliderFrame) - local sliderBar = createInstance("Frame", {Name = "SliderBar", Size = UDim2.new(1,-20,0,4), Position = UDim2.new(0,10,0.5,-2), BackgroundColor3 = currentTheme["Color Stroke"]}, sliderContainer) - createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderBar) - local sliderHandle = createInstance("Frame", {Name = "SliderHandle", Size = UDim2.new(0,12,0,12), BackgroundColor3 = currentTheme["Color Theme"], Position = UDim2.new((default - min)/(max - min), -6, 0.5,-6)}, sliderBar) - createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderHandle) - local dragging = false - sliderHandle.InputBegan:Connect(function(input) - if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true end - end) - sliderHandle.InputEnded:Connect(function(input) - if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end - end) - UserInputService.InputChanged:Connect(function(input) - if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then - local barAbsPos = sliderBar.AbsolutePosition.X - local barWidth = sliderBar.AbsoluteSize.X - local relativePos = math.clamp((input.Position.X - barAbsPos) / barWidth, 0, 1) - sliderHandle.Position = UDim2.new(relativePos, -6, sliderHandle.Position.Y.Scale, sliderHandle.Position.Y.Offset) - local value = min + relativePos*(max - min) - pcall(callback, value) - end - end) - return sliderFrame - end - function sectionObj:addTextBox(options) - options = options or {} - local textBoxName = options.Name or "TextBox" - local defaultText = options.Default or "" - local callback = options.Callback or function(text) end - local textBoxFrame = createInstance("Frame", {Name = textBoxName.."TextBox", Size = UDim2.new(1,0,0,20), BackgroundTransparency = 1}, self.Content) - local label = createInstance("TextLabel", {Name = "Label", Text = textBoxName, Size = UDim2.new(0.3, 0, 1, 0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, textBoxFrame) - local textbox = createInstance("TextBox", {Name = "Input", Text = defaultText, Size = UDim2.new(0.7, 0, 1, 0), Position = UDim2.new(0.3,0,0,0), BackgroundColor3 = currentTheme["Color Stroke"], TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, textBoxFrame) - textbox.FocusLost:Connect(function(enterPressed) - pcall(callback, textbox.Text) - end) - return textBoxFrame - end - function sectionObj:addDropdown(options) - options = options or {} - local dropdownTile = options.Name or "Dropdown" - local default = options.Default or "" - local list = options.Items or {} - local callback = options.Callback or function(selected) end - local dropdownFrame = createInstance("Frame", {Name = dropdownTile.."Dropdown", BackgroundTransparency = 1}, self.Content) - dropdownFrame.Size = UDim2.new(1,0,0,20) - local label = createInstance("TextLabel", {Name = "Label", Text = dropdownTile, Size = UDim2.new(0.3, 0, 1, 0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, dropdownFrame) - local dropdownButton = createInstance("TextButton", {Name = "DropdownButton", Text = (default ~= "" and (default .. " ▼") or "Select ▼"), Size = UDim2.new(0.7, 0, 1, 0), Position = UDim2.new(0.3,0,0,0), BackgroundColor3 = currentTheme["Color Stroke"], Font = Enum.Font.GothamBold, TextSize = 10}, dropdownFrame) - local listFrame = createInstance("Frame", {Name = "DropdownList", BackgroundColor3 = currentTheme["Color Hub 2"], Visible = false, Position = UDim2.new(0,0,1,0)}, dropdownFrame) - listFrame.Size = UDim2.new(1,0,0,#list*20 + ((#list-1)*2)) - createInstance("UIListLayout", {Padding = UDim.new(0,2), SortOrder = Enum.SortOrder.LayoutOrder}, listFrame) - local dropdown_toggle = false - dropdownButton.MouseButton1Click:Connect(function() - if dropdown_toggle then - tweenProperty(listFrame, {Size = UDim2.new(1,0,0,0)}, 0.15) - tweenProperty(dropdownButton, {TextColor3 = currentTheme["Color Text"]}, 0.15) - else - tweenProperty(listFrame, {Size = UDim2.new(1,0,0,#list*20 + ((#list-1)*2))}, 0.15) - tweenProperty(dropdownButton, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.15) - end - dropdown_toggle = not dropdown_toggle - end) - for _, option in ipairs(list) do - local btn = createInstance("TextButton", {Size = UDim2.new(1, 0, 0, 20), Text = option, TextColor3 = Color3.fromRGB(255,255,255), BackgroundTransparency = 1, Font = Enum.Font.Gotham, TextSize = 10}, listFrame) - btn.MouseButton1Click:Connect(function() - label.Text = dropdownTile .. " - " .. option - pcall(callback, option) - tweenProperty(listFrame, {Size = UDim2.new(1,0,0,0)}, 0.15) - dropdown_toggle = false - end) - end - return dropdownFrame - end - function sectionObj:addButton(options) - options = options or {} - local labelText = options.Name or "Button" - local buttonText = options.ButtonText or "Click" - local callback = options.Callback or function() end - local container = createInstance("Frame", {Name = labelText.."ButtonControl", Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1}, self.Content) - local label = createInstance("TextLabel", {Name = "Label", Text = labelText, Size = UDim2.new(0.3, 0, 1, 0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 10, TextXAlignment = Enum.TextXAlignment.Left}, container) - local button = createInstance("TextButton", {Name = "ActionButton", Text = buttonText, Size = UDim2.new(0.7, 0, 0.8, 0), Position = UDim2.new(0.3,0,0.1,0), BackgroundColor3 = currentTheme["Color Theme"], TextColor3 = currentTheme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 10}, container) - createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, button) - button.MouseButton1Click:Connect(function() pcall(callback) end) - return container - end - return sectionObj - end - return tabObject - end - return windowObject -end - -function JustHub:ShowLoadingScreen(duration, callback) - duration = duration or 3 - callback = callback or function() end - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local loadingGui = createInstance("ScreenGui", {Name = "LoadingScreen", ResetOnSpawn = false, IgnoreGuiInset = true}, playerGui) - local background = createInstance("Frame", {Size = UDim2.new(1,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundColor3 = Color3.new(0,0,0), BackgroundTransparency = 0.5, BorderSizePixel = 0}, loadingGui) - local titleLabel = createInstance("TextLabel", {Text = "JustHub Library", Font = Enum.Font.SourceSansSemibold, TextSize = 20, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], BackgroundTransparency = 1, Size = UDim2.new(0,200,0,50), AnchorPoint = Vector2.new(0.5,0.5), Position = UDim2.new(0.5,0,0.5,-50)}, loadingGui) - local progressBarContainer = createInstance("Frame", {Size = UDim2.new(0.5,0,0,20), Position = UDim2.new(0.5,0,0.5,50), AnchorPoint = Vector2.new(0.5,0.5), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], BackgroundTransparency = 0.5, BorderSizePixel = 0}, loadingGui) - createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarContainer) - local progressBarFill = createInstance("Frame", {Size = UDim2.new(0,0,1,0), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"], BorderSizePixel = 0}, progressBarContainer) - createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarFill) - local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) - local progressTween = TweenService:Create(progressBarFill, tweenInfo, {Size = UDim2.new(1,0,1,0)}) - progressTween:Play() - spawn(function() - while progressTween.PlaybackState == Enum.PlaybackState.Playing do - tweenProperty(titleLabel, {TextTransparency = 0.5}, 0.5) - wait(0.5) - tweenProperty(titleLabel, {TextTransparency = 0}, 0.5) - wait(0.5) - end - end) - progressTween.Completed:Connect(function() - loadingGui:Destroy() - callback() - end) -end - -function JustHub:SaveConfig(config) - if writefile then - local json = HttpService:JSONEncode(config) - writefile("JustHub_Config.json", json) - print("Config saved!") - else - warn("Saving config is not supported in this environment.") - end -end - -function JustHub:LoadConfig() - if readfile then - local data = readfile("JustHub_Config.json") - local config = HttpService:JSONDecode(data) - print("Config loaded!") - return config - else - warn("Loading config is not supported in this environment.") - return {} - end -end - -function JustHub:ToggleUIVisibility() - if self.ScreenGui and self.ScreenGui.Parent then - self.ScreenGui.Enabled = not self.ScreenGui.Enabled - end -end - -UserInputService.InputBegan:Connect(function(input, gameProcessed) - if not gameProcessed and input.KeyCode == Enum.KeyCode.RightShift then - JustHub:ToggleUIVisibility() - end -end) - -function JustHub:Notify(options) - options = options or {} - local title = options.Title or "" - local message = options.Message or "" - local duration = options.Duration or 3 - local currentTheme = getCurrentTheme(options.Theme) or JustHub.Themes[JustHub.Save.Theme] - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local notificationContainer = playerGui:FindFirstChild("NotificationContainer") - if not notificationContainer then - notificationContainer = createInstance("ScreenGui", {Name = "NotificationContainer", ResetOnSpawn = false}, playerGui) - local containerFrame = createInstance("Frame", {Name = "Container", AnchorPoint = Vector2.new(1,1), Position = UDim2.new(1,-10,1,-10), Size = UDim2.new(0,300,0,0), BackgroundTransparency = 1}, notificationContainer) - createInstance("UIListLayout", {SortOrder = Enum.SortOrder.LayoutOrder, Padding = UDim.new(0,10), VerticalAlignment = Enum.VerticalAlignment.Bottom}, containerFrame) - notificationContainer.Container = containerFrame - end - local containerFrame = notificationContainer.Container - local notificationFrame = createInstance("Frame", {Name = "Notification", Size = UDim2.new(1,0,0,80), BackgroundColor3 = currentTheme["Color Hub 2"], BackgroundTransparency = 1}, containerFrame) - createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, notificationFrame) - createInstance("UIStroke", {Color = currentTheme["Color Stroke"], Thickness = 1}, notificationFrame) - local titleLabel = createInstance("TextLabel", {Name = "Title", Text = title, Size = UDim2.new(1,-10,0,20), Position = UDim2.new(0,5,0,5), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 16, TextXAlignment = Enum.TextXAlignment.Left}, notificationFrame) - local messageLabel = createInstance("TextLabel", {Name = "Message", Text = message, Size = UDim2.new(1,-10,0,40), Position = UDim2.new(0,5,0,30), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Dark Text"], Font = Enum.Font.Gotham, TextSize = 14, TextXAlignment = Enum.TextXAlignment.Left, TextWrapped = true}, notificationFrame) - tweenProperty(notificationFrame, {BackgroundTransparency = 0}, 0.5) - tweenProperty(titleLabel, {TextTransparency = 0}, 0.5) - tweenProperty(messageLabel, {TextTransparency = 0}, 0.5) - delay(duration, function() - tweenProperty(notificationFrame, {BackgroundTransparency = 1}, 0.5) - tweenProperty(titleLabel, {TextTransparency = 1}, 0.5) - tweenProperty(messageLabel, {TextTransparency = 1}, 0.5).Completed:Connect(function() - notificationFrame:Destroy() - end) - end) -end - -return JustHub