From 986d561810192dc15a79503c8c9de8d22334a1f3 Mon Sep 17 00:00:00 2001 From: Apapapa Date: Wed, 19 Feb 2025 17:55:04 +0000 Subject: [PATCH] Delete Library/testing.lua --- Library/testing.lua | 369 -------------------------------------------- 1 file changed, 369 deletions(-) delete mode 100644 Library/testing.lua diff --git a/Library/testing.lua b/Library/testing.lua deleted file mode 100644 index d777e0e..0000000 --- a/Library/testing.lua +++ /dev/null @@ -1,369 +0,0 @@ -local TweenService = game:GetService("TweenService") -local UserInputService = game:GetService("UserInputService") -local RunService = game:GetService("RunService") -local HttpService = game:GetService("HttpService") -local Players = game:GetService("Players") -local Stats = game:GetService("Stats") - -local JustHub = {} - -JustHub.Themes = { - Darker = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))}), - ["Color Hub 2"] = Color3.fromRGB(30,30,30), - ["Color Stroke"] = Color3.fromRGB(40,40,40), - ["Color Theme"] = Color3.fromRGB(88,101,242), - ["Color Text"] = Color3.fromRGB(243,243,243), - ["Color Dark Text"] = Color3.fromRGB(180,180,180) - }, - Dark = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)), ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))}), - ["Color Hub 2"] = Color3.fromRGB(45,45,45), - ["Color Stroke"] = Color3.fromRGB(65,65,65), - ["Color Theme"] = Color3.fromRGB(65,150,255), - ["Color Text"] = Color3.fromRGB(245,245,245), - ["Color Dark Text"] = Color3.fromRGB(190,190,190) - }, - Purple = { - ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))}), - ["Color Hub 2"] = Color3.fromRGB(30,30,30), - ["Color Stroke"] = Color3.fromRGB(40,40,40), - ["Color Theme"] = Color3.fromRGB(150,0,255), - ["Color Text"] = Color3.fromRGB(240,240,240), - ["Color Dark Text"] = Color3.fromRGB(180,180,180) - } -} - -JustHub.Info = {Version = "1.1.0"} -JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"} - -local function createInstance(className, properties, parent) - local inst = Instance.new(className) - if properties then for k, v in pairs(properties) do inst[k] = v end end - if parent then inst.Parent = parent end - return inst -end - -local function tweenProperty(object, propertyTable, duration) - local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) - local tw = TweenService:Create(object, ti, propertyTable) - tw:Play() - return tw -end - -local function getCurrentTheme(themeChoice) - if type(themeChoice) == "table" then return themeChoice else return JustHub.Themes[themeChoice or JustHub.Save.Theme] end -end - -local function clampPosition(pos, screenSize) - local x = math.clamp(pos.X.Offset, 0, screenSize.X) - local y = math.clamp(pos.Y.Offset, 0, screenSize.Y) - return UDim2.new(pos.X.Scale, x, pos.Y.Scale, y) -end - -function JustHub:CreateWindow(options) - options = options or {} - local windowName = options.Name or "JustHub Window" - local theme = getCurrentTheme(options.Theme) - local guid = HttpService:GenerateGUID(false) - local finalTitle = windowName .. " [" .. guid .. "]" - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local screenGui = createInstance("ScreenGui", {Name="JustHub", ResetOnSpawn=false}, playerGui) - local uiWidth, uiHeight = JustHub.Save.UISize[1], JustHub.Save.UISize[2] - local mainFrame = createInstance("Frame", {Name="MainFrame", AnchorPoint=Vector2.new(0.5,0.5), Position=UDim2.new(0.5,0,-0.5,0), Size=UDim2.new(0,uiWidth,0,uiHeight), BackgroundColor3=theme["Color Hub 2"]}, screenGui) - createInstance("UICorner", {CornerRadius=UDim.new(0,12)}, mainFrame) - createInstance("UIStroke", {Color=theme["Color Stroke"], Thickness=2}, mainFrame) - createInstance("UIGradient", {Color=theme["Color Hub 1"]}, mainFrame) - local topBar = createInstance("Frame", {Name="TopBar", Size=UDim2.new(1,0,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) - createInstance("UICorner", {CornerRadius=UDim.new(0,12)}, topBar) - local titleLabel = createInstance("TextLabel", {Name="TitleLabel", Size=UDim2.new(1,-120,1,0), Position=UDim2.new(0,10,0,0), BackgroundTransparency=1, Text=finalTitle, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=18, TextXAlignment=Enum.TextXAlignment.Left}, topBar) - local function createControlButton(name, txt, pos) - return createInstance("TextButton", {Name=name, Size=UDim2.new(0,40,0,40), Position=pos, BackgroundTransparency=1, Text=txt, TextColor3=theme["Color Theme"], Font=Enum.Font.GothamBold, TextSize=24}, topBar) - end - local hideButton = createControlButton("MinimizeButton", "–", UDim2.new(1,-110,0,10)) - local maxButton = createControlButton("MaximizeButton", "□", UDim2.new(1,-70,0,10)) - local closeButton = createControlButton("CloseButton", "✕", UDim2.new(1,-30,0,10)) - local sidebarWidth = JustHub.Save.TabSize - local sidebar = createInstance("Frame", {Name="Sidebar", Size=UDim2.new(0,sidebarWidth,1,-60), Position=UDim2.new(0,0,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) - createInstance("UICorner", {CornerRadius=UDim.new(0,10)}, sidebar) - createInstance("UIListLayout", {FillDirection=Enum.FillDirection.Vertical, Padding=UDim.new(0,10), HorizontalAlignment=Enum.HorizontalAlignment.Center, VerticalAlignment=Enum.VerticalAlignment.Top}, sidebar) - local contentContainer = createInstance("Frame", {Name="ContentContainer", Size=UDim2.new(1,-sidebarWidth,1,-60), Position=UDim2.new(0,sidebarWidth,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) - createInstance("UICorner", {CornerRadius=UDim.new(0,10)}, contentContainer) - local scrollingFrame = createInstance("ScrollingFrame", {Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, ScrollBarThickness=8, BorderSizePixel=0}, contentContainer) - createInstance("UIListLayout", {SortOrder=Enum.SortOrder.LayoutOrder, Padding=UDim.new(0,10)}, scrollingFrame) - local fpsLabel = createInstance("TextLabel", {Name="FPSLabel", Size=UDim2.new(0,100,0,20), Position=UDim2.new(1,-110,1,-30), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=14, Text="FPS: Calculating..."}, mainFrame) - RunService.Heartbeat:Connect(function(delta) - local fps = math.floor(1/delta) - fpsLabel.Text = "FPS: " .. fps - end) - local ti = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out) - local tw = TweenService:Create(mainFrame, ti, {Position=UDim2.new(0.5,0,0.5,0)}) - tw:Play() - closeButton.MouseButton1Click:Connect(function() - local tio = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In) - local two = TweenService:Create(mainFrame, tio, {Position=UDim2.new(0.5,0,-0.5,0)}) - two:Play() - two.Completed:Connect(function() screenGui:Destroy() end) - end) - local dragging = false; local dragStart, startPos - topBar.InputBegan:Connect(function(input) - if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then - dragging = true; dragStart = input.Position; startPos = mainFrame.Position - end - end) - topBar.InputChanged:Connect(function(input) - if dragging and (input.UserInputType==Enum.UserInputType.MouseMovement or input.UserInputType==Enum.UserInputType.Touch) then - local delta = input.Position - dragStart - local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset+delta.X, startPos.Y.Scale, startPos.Y.Offset+delta.Y) - newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y)) - mainFrame.Position = newPos - end - end) - UserInputService.InputEnded:Connect(function(input) - if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then dragging = false end - end) - print("JustHub Window dibuat.") - local windowObject = {ScreenGui=screenGui, MainFrame=mainFrame, TopBar=topBar, Sidebar=sidebar, ContentContainer=contentContainer, Tabs={}} - function windowObject:addTab(tabName) - tabName = tabName or "Tab" - local tabButton = createInstance("TextButton", {Name=tabName.."Button", Text=tabName, Size=UDim2.new(1,-10,0,30), BackgroundColor3=theme["Color Stroke"], TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16}, self.Sidebar) - local tabContent = createInstance("Frame", {Name=tabName.."Content", Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, Visible=false}, scrollingFrame) - local tabObject = {Name=tabName, Button=tabButton, Content=tabContent, Sections={}} - table.insert(self.Tabs, tabObject) - tabButton.MouseButton1Click:Connect(function() - for _, t in ipairs(self.Tabs) do t.Content.Visible = false end - tabObject.Content.Visible = true - end) - if #self.Tabs==1 then tabObject.Content.Visible = true end - function tabObject:addSection(sectionName, sectionHeight) - sectionName = sectionName or "Section" - sectionHeight = sectionHeight or 100 - local sectionFrame = createInstance("Frame", {Name=sectionName, Size=UDim2.new(1,-20,0,sectionHeight), BackgroundColor3=theme["Color Hub 2"], BackgroundTransparency=0.2}, self.Content) - createInstance("UICorner", {CornerRadius=UDim.new(0,8)}, sectionFrame) - local sectionTitle = createInstance("TextLabel", {Name="SectionTitle", Text=sectionName, Size=UDim2.new(1,0,0,30), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16, TextXAlignment=Enum.TextXAlignment.Left}, sectionFrame) - local sectionContent = createInstance("Frame", {Name="SectionContent", Size=UDim2.new(1,0,1,-30), Position=UDim2.new(0,0,0,30), BackgroundTransparency=1}, sectionFrame) - createInstance("UIListLayout", {FillDirection=Enum.FillDirection.Vertical, Padding=UDim.new(0,5), SortOrder=Enum.SortOrder.LayoutOrder}, sectionContent) - local sectionObj = {Frame=sectionFrame, Title=sectionTitle, Content=sectionContent} - table.insert(self.Sections, sectionObj) - function sectionObj:addMenu(menuName) - menuName = menuName or "Menu" - local menuFrame = createInstance("Frame", {Name=menuName, Size=UDim2.new(1,0,0,40), BackgroundColor3=theme["Color Stroke"], BackgroundTransparency=0.3}, self.Content) - createInstance("UICorner", {CornerRadius=UDim.new(0,6)}, menuFrame) - createInstance("TextLabel", {Name="MenuLabel", Text=menuName, Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16}, menuFrame) - return menuFrame - end - function sectionObj:addToggle(options) - options = options or {} - local toggleName = options.Name or "Toggle" - local default = options.Default or false - local callback = options.Callback or function(state) end - local toggleFrame = createInstance("Frame", {Name=toggleName.."Toggle", Size=UDim2.new(1,0,0,18), BackgroundTransparency=1}, self.Content) - local label = createInstance("TextLabel", {Name="Label", Text=toggleName, Size=UDim2.new(0.4,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8, TextXAlignment=Enum.TextXAlignment.Left}, toggleFrame) - local toggleContainer = createInstance("Frame", {Name="ToggleContainer", Size=UDim2.new(0.6,0,1,0), Position=UDim2.new(0.4,0,0,0), BackgroundTransparency=1}, toggleFrame) - local toggleSwitch = createInstance("Frame", {Name="ToggleSwitch", Size=UDim2.new(1,0,1,0), BackgroundColor3=default and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100), BorderSizePixel=0}, toggleContainer) - createInstance("UICorner", {CornerRadius=UDim.new(0,15)}, toggleSwitch) - local toggleCircle = createInstance("Frame", {Name="ToggleCircle", Size=UDim2.new(0,13,0,13), Position=default and UDim2.new(0,20,0.5,-6.5) or UDim2.new(0,2,0.5,-6.5), BackgroundColor3=Color3.new(1,1,1), BorderSizePixel=0}, toggleSwitch) - createInstance("UICorner", {CornerRadius=UDim.new(1,0)}, toggleCircle) - local state = default - toggleSwitch.InputBegan:Connect(function(input) - if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then - state = not state - if state then - TweenService:Create(toggleCircle, TweenInfo.new(0.2), {Position=UDim2.new(0,20,0.5,-6.5)}):Play() - TweenService:Create(toggleSwitch, TweenInfo.new(0.2), {BackgroundColor3=Color3.fromRGB(0,200,0)}):Play() - else - TweenService:Create(toggleCircle, TweenInfo.new(0.2), {Position=UDim2.new(0,2,0.5,-6.5)}):Play() - TweenService:Create(toggleSwitch, TweenInfo.new(0.2), {BackgroundColor3=Color3.fromRGB(100,100,100)}):Play() - end - pcall(callback, state) - end - end) - return toggleFrame - end - function sectionObj:addSlider(options) - options = options or {} - local sliderName = options.Name or "Slider" - local min = options.Min or 0 - local max = options.Max or 100 - local default = options.Default or min - local callback = options.Callback or function(value) end - local sliderFrame = createInstance("Frame", {Name=sliderName.."Slider", Size=UDim2.new(1,0,0,25), BackgroundTransparency=1}, self.Content) - local label = createInstance("TextLabel", {Name="Label", Text=sliderName, Size=UDim2.new(0.4,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8}, sliderFrame) - local sliderContainer = createInstance("Frame", {Name="SliderContainer", Size=UDim2.new(0.6,0,1,0), Position=UDim2.new(0.4,0,0,0), BackgroundTransparency=1}, sliderFrame) - local sliderBar = createInstance("Frame", {Name="SliderBar", Size=UDim2.new(1,-20,0,4), Position=UDim2.new(0,10,0.5,-2), BackgroundColor3=theme["Color Stroke"]}, sliderContainer) - createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, sliderBar) - local sliderHandle = createInstance("Frame", {Name="SliderHandle", Size=UDim2.new(0,12,0,12), BackgroundColor3=theme["Color Theme"], Position=UDim2.new((default-min)/(max-min), -6, 0.5,-6)}, sliderBar) - createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, sliderHandle) - local dragging = false - sliderHandle.InputBegan:Connect(function(input) - if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then dragging = true end - end) - sliderHandle.InputEnded:Connect(function(input) - if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then dragging = false end - end) - UserInputService.InputChanged:Connect(function(input) - if dragging and (input.UserInputType==Enum.UserInputType.MouseMovement or input.UserInputType==Enum.UserInputType.Touch) then - local barAbsPos = sliderBar.AbsolutePosition.X - local barWidth = sliderBar.AbsoluteSize.X - local relativePos = math.clamp((input.Position.X - barAbsPos) / barWidth, 0, 1) - sliderHandle.Position = UDim2.new(relativePos, -6, sliderHandle.Position.Y.Scale, sliderHandle.Position.Y.Offset) - local value = min + relativePos*(max-min) - pcall(callback, value) - end - end) - return sliderFrame - end - function sectionObj:addTextBox(options) - options = options or {} - local textBoxName = options.Name or "TextBox" - local defaultText = options.Default or "" - local callback = options.Callback or function(text) end - local textBoxFrame = createInstance("Frame", {Name=textBoxName.."TextBox", Size=UDim2.new(1,0,0,20), BackgroundTransparency=1}, self.Content) - local label = createInstance("TextLabel", {Name="Label", Text=textBoxName, Size=UDim2.new(0.4,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8}, textBoxFrame) - local textbox = createInstance("TextBox", {Name="Input", Text=defaultText, Size=UDim2.new(0.6,0,1,0), Position=UDim2.new(0.4,0,0,0), BackgroundColor3=theme["Color Stroke"], TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8}, textBoxFrame) - textbox.FocusLost:Connect(function(enterPressed) - pcall(callback, textbox.Text) - end) - return textBoxFrame - end - function sectionObj:addDropdown(options) - options = options or {} - local dropdownName = options.Name or "Dropdown" - local items = options.Items or {} - local callback = options.Callback or function(selected) end - local dropdownFrame = createInstance("Frame", {Name=dropdownName.."Dropdown", BackgroundTransparency=1}, self.Content) - dropdownFrame.Size = UDim2.new(1,0,0,20) - local label = createInstance("TextLabel", {Name="Label", Text=dropdownName, Size=UDim2.new(0.4,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8}, dropdownFrame) - local dropdownButton = createInstance("TextButton", {Name="DropdownButton", Text="Select ▼", Size=UDim2.new(0.6,0,1,0), Position=UDim2.new(0.4,0,0,0), BackgroundColor3=theme["Color Stroke"], TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=8}, dropdownFrame) - local listFrame = createInstance("Frame", {Name="DropdownList", BackgroundColor3=theme["Color Hub 2"], Visible=false, Position=UDim2.new(0,0,1,0)}, dropdownFrame) - listFrame.Size = UDim2.new(1,0,0,#items*20+((#items-1)*2)) - createInstance("UIListLayout", {Padding=UDim.new(0,2), SortOrder=Enum.SortOrder.LayoutOrder}, listFrame) - local expanded = false - dropdownButton.MouseButton1Click:Connect(function() - expanded = not expanded - listFrame.Visible = expanded - end) - for i, item in ipairs(items) do - local optionButton = createInstance("TextButton", {Name="Option"..i, Text=item, Size=UDim2.new(1,0,0,20), BackgroundColor3=theme["Color Stroke"], TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=8}, listFrame) - optionButton.MouseButton1Click:Connect(function() - dropdownButton.Text = item .. " ▼" - expanded = false - listFrame.Visible = false - listFrame.Size = UDim2.new(1,0,0,0) - pcall(callback, item) - end) - end - return dropdownFrame - end - function sectionObj:addButton(options) - options = options or {} - local labelText = options.Name or "Button" - local buttonText = options.ButtonText or "Click" - local callback = options.Callback or function() end - local container = createInstance("Frame", {Name=labelText.."ButtonControl", Size=UDim2.new(1,0,0,30), BackgroundTransparency=1}, self.Content) - local label = createInstance("TextLabel", {Name="Label", Text=labelText, Size=UDim2.new(0.4,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=8, TextXAlignment=Enum.TextXAlignment.Left}, container) - local button = createInstance("TextButton", {Name="ActionButton", Text=buttonText, Size=UDim2.new(0.6,0,0.8,0), Position=UDim2.new(0.4,0,0.1,0), BackgroundColor3=theme["Color Theme"], TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=8}, container) - createInstance("UICorner", {CornerRadius=UDim.new(0,6)}, button) - button.MouseButton1Click:Connect(function() pcall(callback) end) - return container - end - return sectionObj - end - return tabObject - end - return windowObject -end - -function JustHub:ShowLoadingScreen(duration, callback) - duration = duration or 3 - callback = callback or function() end - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local loadingGui = createInstance("ScreenGui", {Name="LoadingScreen", ResetOnSpawn=false, IgnoreGuiInset=true}, playerGui) - local background = createInstance("Frame", {Size=UDim2.new(1,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundColor3=Color3.new(0,0,0), BackgroundTransparency=0.5, BorderSizePixel=0}, loadingGui) - local titleLabel = createInstance("TextLabel", {Text="JustHub Library", Font=Enum.Font.SourceSansSemibold, TextSize=20, TextColor3=getCurrentTheme(JustHub.Save.Theme)["Color Text"], BackgroundTransparency=1, Size=UDim2.new(0,200,0,50), AnchorPoint=Vector2.new(0.5,0.5), Position=UDim2.new(0.5,0,0.5,-50)}, loadingGui) - local progressBarContainer = createInstance("Frame", {Size=UDim2.new(0.5,0,0,20), Position=UDim2.new(0.5,0,0.5,50), AnchorPoint=Vector2.new(0.5,0.5), BackgroundColor3=getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], BackgroundTransparency=0.5, BorderSizePixel=0}, loadingGui) - createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, progressBarContainer) - local progressBarFill = createInstance("Frame", {Size=UDim2.new(0,0,1,0), BackgroundColor3=getCurrentTheme(JustHub.Save.Theme)["Color Theme"], BorderSizePixel=0}, progressBarContainer) - createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, progressBarFill) - local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) - local tw = TweenService:Create(progressBarFill, ti, {Size=UDim2.new(1,0,1,0)}) - tw:Play() - spawn(function() - while tw.PlaybackState==Enum.PlaybackState.Playing do - tweenProperty(titleLabel, {TextTransparency=0.5}, 0.5) - wait(0.5) - tweenProperty(titleLabel, {TextTransparency=0}, 0.5) - wait(0.5) - end - end) - tw.Completed:Connect(function() loadingGui:Destroy() callback() end) -end - -function JustHub:SaveConfig(config) - if writefile then - local json = HttpService:JSONEncode(config) - writefile("JustHub_Config.json", json) - print("Config saved!") - else - warn("Saving config is not supported in this environment.") - end -end - -function JustHub:LoadConfig() - if readfile then - local data = readfile("JustHub_Config.json") - local config = HttpService:JSONDecode(data) - print("Config loaded!") - return config - else - warn("Loading config is not supported in this environment.") - return {} - end -end - -function JustHub:ToggleUIVisibility() - if self.ScreenGui and self.ScreenGui.Parent then - self.ScreenGui.Enabled = not self.ScreenGui.Enabled - end -end - -UserInputService.InputBegan:Connect(function(input, gameProcessed) - if not gameProcessed and input.KeyCode==Enum.KeyCode.RightShift then - JustHub:ToggleUIVisibility() - end -end) - -function JustHub:Notify(options) - options = options or {} - local title = options.Title or "" - local message = options.Message or "" - local duration = options.Duration or 3 - local theme = getCurrentTheme(options.Theme) or JustHub.Themes[JustHub.Save.Theme] - local player = Players.LocalPlayer - local playerGui = player:WaitForChild("PlayerGui") - local notificationContainer = playerGui:FindFirstChild("NotificationContainer") - if not notificationContainer then - notificationContainer = createInstance("ScreenGui", {Name="NotificationContainer", ResetOnSpawn=false}, playerGui) - local containerFrame = createInstance("Frame", {Name="Container", AnchorPoint=Vector2.new(1,1), Position=UDim2.new(1,-10,1,-10), Size=UDim2.new(0,300,0,0), BackgroundTransparency=1}, notificationContainer) - createInstance("UIListLayout", {SortOrder=Enum.SortOrder.LayoutOrder, Padding=UDim.new(0,10), VerticalAlignment=Enum.VerticalAlignment.Bottom}, containerFrame) - notificationContainer.Container = containerFrame - end - local containerFrame = notificationContainer.Container - local notificationFrame = createInstance("Frame", {Name="Notification", Size=UDim2.new(1,0,0,80), BackgroundColor3=theme["Color Hub 2"], BackgroundTransparency=1}, containerFrame) - createInstance("UICorner", {CornerRadius=UDim.new(0,8)}, notificationFrame) - createInstance("UIStroke", {Color=theme["Color Stroke"], Thickness=1}, notificationFrame) - local titleLabel = createInstance("TextLabel", {Name="Title", Text=title, Size=UDim2.new(1,-10,0,20), Position=UDim2.new(0,5,0,5), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16, TextXAlignment=Enum.TextXAlignment.Left}, notificationFrame) - local messageLabel = createInstance("TextLabel", {Name="Message", Text=message, Size=UDim2.new(1,-10,0,40), Position=UDim2.new(0,5,0,30), BackgroundTransparency=1, TextColor3=theme["Color Dark Text"], Font=Enum.Font.Gotham, TextSize=14, TextXAlignment=Enum.TextXAlignment.Left, TextWrapped=true}, notificationFrame) - tweenProperty(notificationFrame, {BackgroundTransparency=0}, 0.5) - tweenProperty(titleLabel, {TextTransparency=0}, 0.5) - tweenProperty(messageLabel, {TextTransparency=0}, 0.5) - delay(duration, function() - tweenProperty(notificationFrame, {BackgroundTransparency=1}, 0.5) - tweenProperty(titleLabel, {TextTransparency=1}, 0.5) - tweenProperty(messageLabel, {TextTransparency=1}, 0.5).Completed:Connect(function() notificationFrame:Destroy() end) - end) -end - -return JustHub