Delete Library/MyUiLib
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Library/MyUiLib
561
Library/MyUiLib
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local Library = {} -- Struktur dasar sesuai kode awal Anda
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--------------------------------------------------
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-- SERVICES & VARIABLES
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--------------------------------------------------
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local RunService = game:GetService("RunService")
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local TweenService = game:GetService("TweenService")
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local UserInputService = game:GetService("UserInputService")
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local HttpService = game:GetService("HttpService")
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local Players = game:GetService("Players")
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local MarketplaceService = game:GetService("MarketplaceService")
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local LocalizationService = game:GetService("LocalizationService")
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local LocalPlayer = Players.LocalPlayer
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local GameName = MarketplaceService:GetProductInfo(game.PlaceId).Name
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local NameID = LocalPlayer.Name
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--------------------------------------------------
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-- UTILITY FUNCTIONS
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--------------------------------------------------
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local utility = {}
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function utility:Tween(instance, properties, duration, ...)
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TweenService:Create(instance, TweenInfo.new(duration, ...), properties):Play()
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end
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-- Fungsi untuk memulai animasi border RGB (efek dinamis)
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local function startDynamicBorder(uiElement)
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local hue = 0
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spawn(function()
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while uiElement and uiElement.Parent do
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uiElement.BorderColor3 = Color3.fromHSV(hue, 1, 1)
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hue = (hue + 0.005) % 1
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RunService.RenderStepped:Wait()
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end
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end)
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end
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-- Fungsi untuk membuat loading screen sederhana
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local function createLoadingScreen()
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local sg = Instance.new("ScreenGui")
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sg.Name = "LoadingScreen"
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sg.ResetOnSpawn = false
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sg.Parent = game.CoreGui
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local frame = Instance.new("Frame", sg)
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frame.Name = "LoadingFrame"
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frame.Size = UDim2.new(1, 0, 1, 0)
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frame.BackgroundColor3 = Color3.new(0, 0, 0)
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frame.BackgroundTransparency = 0.5
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local spinner = Instance.new("ImageLabel", frame)
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spinner.Name = "Spinner"
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spinner.Size = UDim2.new(0, 100, 0, 100)
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spinner.AnchorPoint = Vector2.new(0.5, 0.5)
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spinner.Position = UDim2.new(0.5, 0, 0.5, 0)
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spinner.Image = "rbxassetid://6034818372" -- Ganti dengan asset spinner pilihan Anda
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spinner.BackgroundTransparency = 1
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delay(2, function()
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utility:Tween(frame, {BackgroundTransparency = 1}, 1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
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wait(1)
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sg:Destroy()
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end)
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end
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--------------------------------
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-- UKURAN UI (MODE)
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--------------------------------
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local sizes = {
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small = {width = 400, height = 300},
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medium = {width = 600, height = 450},
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large = {width = 800, height = 600},
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}
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--------------------------------------------------
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-- SAVE/LOAD CONFIG & NOTIFICATION FUNCTIONS
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--------------------------------------------------
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-- Jika fungsi writefile/readfile tidak tersedia, abaikan blok ini.
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local SettingToggle = {}
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local ConfigFileName = "BTConfig.JSON"
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if writefile and readfile then
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pcall(function()
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if not pcall(function() readfile(ConfigFileName) end) then
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writefile(ConfigFileName, HttpService:JSONEncode(SettingToggle))
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end
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-- Hanya menyimpan string config ke variabel Settings sebagai contoh.
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Settings = HttpService:JSONEncode(readfile(ConfigFileName))
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end)
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else
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warn("Fungsi file I/O tidak tersedia. Fitur SaveConfig/LoadConfig dinonaktifkan.")
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Settings = ""
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end
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function Library:SaveConfig(configTable, fileName)
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if writefile and readfile then
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local success, encoded = pcall(function() return HttpService:JSONEncode(configTable) end)
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if success then
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local ws, err = pcall(function() writefile(fileName, encoded) end)
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if ws then
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return true
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else
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warn("Failed to write config file:", err)
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return false
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end
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else
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warn("Failed to encode config:", encoded)
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return false
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end
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else
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warn("SaveConfig tidak tersedia karena file I/O tidak didukung.")
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return false
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end
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end
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function Library:LoadConfig(fileName)
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if writefile and readfile then
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local success, content = pcall(function() return readfile(fileName) end)
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if success and content then
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local ok, decoded = pcall(function() return HttpService:JSONDecode(content) end)
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if ok then
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return decoded
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else
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warn("Failed to decode config:", decoded)
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end
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else
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warn("Failed to read config file:", content)
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end
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return nil
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else
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warn("LoadConfig tidak tersedia karena file I/O tidak didukung.")
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return nil
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end
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end
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function Library:MakeNotification(options)
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local sg = Instance.new("ScreenGui")
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sg.Name = "Notification"
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sg.ResetOnSpawn = false
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sg.Parent = game.CoreGui
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local frame = Instance.new("Frame", sg)
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frame.Size = UDim2.new(0, 300, 0, 100)
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frame.Position = UDim2.new(0.5, -150, 0.8, 0)
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frame.BackgroundColor3 = Color3.fromRGB(20,20,20)
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frame.BackgroundTransparency = 0.3
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frame.BorderSizePixel = 0
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local titleLabel = Instance.new("TextLabel", frame)
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titleLabel.Size = UDim2.new(1,0,0,30)
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titleLabel.Text = options.Name or "Notification"
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titleLabel.Font = Enum.Font.SourceSansBold
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titleLabel.TextSize = 20
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titleLabel.TextColor3 = Color3.new(1,1,1)
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titleLabel.BackgroundTransparency = 1
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local contentLabel = Instance.new("TextLabel", frame)
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contentLabel.Position = UDim2.new(0,0,0,30)
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contentLabel.Size = UDim2.new(1,0,0,70)
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contentLabel.Text = options.Content or ""
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contentLabel.Font = Enum.Font.SourceSans
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contentLabel.TextSize = 14
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contentLabel.TextColor3 = Color3.new(1,1,1)
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contentLabel.BackgroundTransparency = 1
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delay(options.Time or 5, function()
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sg:Destroy()
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end)
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end
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--------------------------------------------------
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-- PEMBUATAN WINDOW, TAB, & SECTION
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--------------------------------------------------
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-- Fungsi MakeWindow(options): Membuat window utama.
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function Library:MakeWindow(options)
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options = options or {}
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local windowTitle = options.Name or "UI Library"
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createLoadingScreen()
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local sg = Instance.new("ScreenGui")
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sg.Name = LibName
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sg.Parent = game.CoreGui
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sg.ZIndexBehavior = Enum.ZIndexBehavior.Global
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local Body = Instance.new("Frame", sg)
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Body.Name = "Body"
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Body.BackgroundColor3 = Color3.fromRGB(12,12,12)
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Body.BorderColor3 = Color3.fromRGB(0,0,0)
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Body.BorderSizePixel = 0
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Body.Position = UDim2.new(0.258, 0, 0.218, 0)
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Body.Size = UDim2.new(0, 600, 0, 350) -- Ukuran default ("small")
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Body.ClipsDescendants = true
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local Body_Corner = Instance.new("UICorner")
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Body_Corner.CornerRadius = UDim.new(0, 5)
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Body_Corner.Parent = Body
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local Title_Hub = Instance.new("TextLabel", Body)
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Title_Hub.Name = "Title_Hub"
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Title_Hub.BackgroundTransparency = 1
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Title_Hub.Position = UDim2.new(0, 5, 0, 0)
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Title_Hub.Size = UDim2.new(0, 558, 0, 30)
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Title_Hub.Font = Enum.Font.SourceSansBold
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Title_Hub.Text = windowTitle .. " - " .. GameName
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Title_Hub.TextColor3 = Color3.fromRGB(255,255,255)
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Title_Hub.TextSize = 15
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Title_Hub.TextXAlignment = Enum.TextXAlignment.Left
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-- Tombol minimize
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local MInimize_Button = Instance.new("TextButton", Body)
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MInimize_Button.Name = "MInimize_Button"
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MInimize_Button.BackgroundTransparency = 1
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MInimize_Button.Position = UDim2.new(0, 570, 0, 0)
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MInimize_Button.Rotation = -315
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MInimize_Button.Size = UDim2.new(0, 30, 0, 30)
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MInimize_Button.AutoButtonColor = false
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MInimize_Button.Font = Enum.Font.SourceSans
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MInimize_Button.Text = "+"
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MInimize_Button.TextColor3 = Color3.fromRGB(255,255,255)
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MInimize_Button.TextSize = 40
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MInimize_Button.MouseButton1Click:Connect(function()
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if Body.Visible then
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utility:Tween(Body, {Size = UDim2.new(0, 600, 0, 32)}, 0.3)
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utility:Tween(MInimize_Button, {Rotation = 360}, 0.3)
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Body.Visible = false
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else
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utility:Tween(Body, {Size = UDim2.new(0, 600, 0, 350)}, 0.3)
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utility:Tween(MInimize_Button, {Rotation = -315}, 0.3)
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Body.Visible = true
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end
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end)
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startDynamicBorder(Body)
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-- Container untuk tombol tab (bagian atas Body)
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local TabButtons = Instance.new("Frame", Body)
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TabButtons.Name = "TabButtons"
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TabButtons.Size = UDim2.new(1, 0, 0, 30)
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TabButtons.Position = UDim2.new(0, 0, 0, 30)
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TabButtons.BackgroundTransparency = 1
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local btnLayout = Instance.new("UIListLayout", TabButtons)
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btnLayout.FillDirection = Enum.FillDirection.Horizontal
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btnLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left
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btnLayout.SortOrder = Enum.SortOrder.LayoutOrder
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btnLayout.Padding = UDim.new(0, 5)
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-- Container untuk konten tab
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local TabContent = Instance.new("Frame", Body)
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TabContent.Name = "TabContent"
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TabContent.Size = UDim2.new(1, 0, 1, -60)
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TabContent.Position = UDim2.new(0, 0, 0, 60)
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TabContent.BackgroundTransparency = 1
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local WindowObject = {}
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function WindowObject:SetUISize(mode)
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local s = sizes[mode]
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if s then
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tween(Body, {Size = UDim2.new(0, s.width, 0, s.height)}, 0.3)
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else
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warn("Invalid size mode. Use 'small', 'medium', or 'large'.")
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end
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end
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function WindowObject:MakeTab(options)
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options = options or {}
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local tabName = options.Name or "Tab"
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local tabButton = Instance.new("TextButton", TabButtons)
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tabButton.Name = "TabButton_" .. tabName
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tabButton.Size = UDim2.new(0, 100, 0, 30)
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tabButton.BackgroundColor3 = Color3.fromRGB(50,50,50)
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tabButton.Text = tabName
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tabButton.Font = Enum.Font.SourceSans
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tabButton.TextSize = 16
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tabButton.TextColor3 = Color3.new(1,1,1)
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local contentFrame = Instance.new("Frame", TabContent)
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contentFrame.Name = "TabContent_" .. tabName
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contentFrame.Size = UDim2.new(1, 0, 1, 0)
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contentFrame.Position = UDim2.new(0, 0, 0, 0)
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contentFrame.BackgroundTransparency = 1
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contentFrame.Visible = false
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tabButton.MouseButton1Click:Connect(function()
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for _, v in ipairs(TabContent:GetChildren()) do
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if v:IsA("Frame") then
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v.Visible = false
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end
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end
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contentFrame.Visible = true
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end)
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local TabObject = {}
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function TabObject:AddSection(options)
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options = options or {}
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local sectionName = options.Name or "Section"
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local sectionFrame = Instance.new("Frame", contentFrame)
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sectionFrame.Name = "Section_" .. sectionName
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sectionFrame.Size = UDim2.new(1, -10, 0, 150)
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sectionFrame.Position = UDim2.new(0, 5, 0, 5)
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sectionFrame.BackgroundColor3 = Color3.fromRGB(30,30,30)
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sectionFrame.BorderSizePixel = 0
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local sectionHeader = Instance.new("TextLabel", sectionFrame)
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sectionHeader.Name = "SectionHeader"
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sectionHeader.Size = UDim2.new(1, 0, 0, 25)
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sectionHeader.BackgroundTransparency = 1
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sectionHeader.Text = sectionName
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sectionHeader.Font = Enum.Font.SourceSansBold
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sectionHeader.TextSize = 18
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sectionHeader.TextColor3 = Color3.new(1,1,1)
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sectionHeader.TextXAlignment = Enum.TextXAlignment.Left
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local elementContainer = Instance.new("Frame", sectionFrame)
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elementContainer.Name = "ElementContainer"
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elementContainer.Size = UDim2.new(1, 0, 1, -25)
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elementContainer.Position = UDim2.new(0, 0, 0, 25)
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elementContainer.BackgroundTransparency = 1
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local layout = Instance.new("UIListLayout", elementContainer)
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layout.SortOrder = Enum.SortOrder.LayoutOrder
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layout.Padding = UDim.new(0, 5)
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local SectionObject = {}
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function SectionObject:addButton(title, callback)
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callback = callback or function() end
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local btn = Instance.new("TextButton", elementContainer)
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btn.Size = UDim2.new(1, -10, 0, 30)
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btn.BackgroundColor3 = Color3.fromRGB(50,50,50)
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btn.Text = title
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btn.Font = Enum.Font.SourceSans
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btn.TextSize = 16
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btn.TextColor3 = Color3.new(1,1,1)
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btn.MouseButton1Click:Connect(callback)
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end
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function SectionObject:addToggle(title, default, callback)
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callback = callback or function() end
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local toggleFrame = Instance.new("Frame", elementContainer)
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toggleFrame.Size = UDim2.new(1, -10, 0, 30)
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toggleFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
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local label = Instance.new("TextLabel", toggleFrame)
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label.Size = UDim2.new(0.7, 0, 1, 0)
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label.BackgroundTransparency = 1
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label.Text = title
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label.Font = Enum.Font.SourceSans
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label.TextSize = 16
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label.TextColor3 = Color3.new(1,1,1)
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label.TextXAlignment = Enum.TextXAlignment.Left
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local toggleButton = Instance.new("TextButton", toggleFrame)
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toggleButton.Size = UDim2.new(0.3, 0, 1, 0)
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toggleButton.Position = UDim2.new(0.7, 0, 0, 0)
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toggleButton.BackgroundColor3 = default and Color3.fromRGB(0,255,0) or Color3.fromRGB(255,0,0)
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toggleButton.Text = default and "ON" or "OFF"
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toggleButton.Font = Enum.Font.SourceSansBold
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toggleButton.TextSize = 16
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toggleButton.TextColor3 = Color3.new(1,1,1)
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toggleButton.MouseButton1Click:Connect(function()
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default = not default
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toggleButton.BackgroundColor3 = default and Color3.fromRGB(0,255,0) or Color3.fromRGB(255,0,0)
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toggleButton.Text = default and "ON" or "OFF"
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callback(default)
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end)
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end
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function SectionObject:addDropdown(title, default, list, callback)
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callback = callback or function() end
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local dropdownFrame = Instance.new("Frame", elementContainer)
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dropdownFrame.Size = UDim2.new(1, -10, 0, 30)
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dropdownFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
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local label = Instance.new("TextLabel", dropdownFrame)
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label.Size = UDim2.new(0.7, 0, 1, 0)
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label.BackgroundTransparency = 1
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label.Text = title .. " : " .. default
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label.Font = Enum.Font.SourceSans
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label.TextSize = 16
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label.TextColor3 = Color3.new(1,1,1)
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label.TextXAlignment = Enum.TextXAlignment.Left
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local dropdownButton = Instance.new("TextButton", dropdownFrame)
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dropdownButton.Size = UDim2.new(0.3, 0, 1, 0)
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dropdownButton.Position = UDim2.new(0.7, 0, 0, 0)
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dropdownButton.BackgroundColor3 = Color3.fromRGB(70,70,70)
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dropdownButton.Text = "v"
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dropdownButton.Font = Enum.Font.SourceSansBold
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dropdownButton.TextSize = 16
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dropdownButton.TextColor3 = Color3.new(1,1,1)
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local optionsContainer = Instance.new("Frame", dropdownFrame)
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optionsContainer.Size = UDim2.new(1, 0, 0, #list * 30)
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optionsContainer.Position = UDim2.new(0, 0, 1, 0)
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optionsContainer.BackgroundColor3 = Color3.fromRGB(50,50,50)
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optionsContainer.Visible = false
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local optionsLayout = Instance.new("UIListLayout", optionsContainer)
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optionsLayout.SortOrder = Enum.SortOrder.LayoutOrder
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optionsLayout.Padding = UDim.new(0, 2)
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for _, option in ipairs(list) do
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local optionBtn = Instance.new("TextButton", optionsContainer)
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optionBtn.Size = UDim2.new(1, 0, 0, 30)
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optionBtn.BackgroundColor3 = Color3.fromRGB(60,60,60)
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optionBtn.Text = option
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optionBtn.Font = Enum.Font.SourceSans
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optionBtn.TextSize = 16
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optionBtn.TextColor3 = Color3.new(1,1,1)
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optionBtn.MouseButton1Click:Connect(function()
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label.Text = title .. " : " .. option
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optionsContainer.Visible = false
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callback(option)
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end)
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end
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dropdownButton.MouseButton1Click:Connect(function()
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optionsContainer.Visible = not optionsContainer.Visible
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end)
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end
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function SectionObject:addSlider(title, min, max, default, callback)
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callback = callback or function() end
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local sliderFrame = Instance.new("Frame", elementContainer)
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sliderFrame.Size = UDim2.new(1, -10, 0, 40)
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sliderFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
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local label = Instance.new("TextLabel", sliderFrame)
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label.Size = UDim2.new(0, 150, 1, 0)
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label.BackgroundTransparency = 1
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label.Text = title .. " : " .. tostring(default)
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label.Font = Enum.Font.SourceSans
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label.TextSize = 16
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label.TextColor3 = Color3.new(1,1,1)
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label.TextXAlignment = Enum.TextXAlignment.Left
|
||||
|
||||
local sliderTrack = Instance.new("Frame", sliderFrame)
|
||||
sliderTrack.Size = UDim2.new(1, -160, 0, 10)
|
||||
sliderTrack.Position = UDim2.new(0, 160, 0.5, -5)
|
||||
sliderTrack.BackgroundColor3 = Color3.fromRGB(80,80,80)
|
||||
|
||||
local sliderKnob = Instance.new("Frame", sliderTrack)
|
||||
sliderKnob.Size = UDim2.new(0, 10, 1, 0)
|
||||
local knobX = (default - min) / (max - min)
|
||||
sliderKnob.Position = UDim2.new(knobX, -5, 0, 0)
|
||||
sliderKnob.BackgroundColor3 = Color3.fromRGB(255,0,0)
|
||||
|
||||
local dragging = false
|
||||
sliderKnob.InputBegan:Connect(function(input)
|
||||
if input.UserInputType == Enum.UserInputType.MouseButton1 then
|
||||
dragging = true
|
||||
end
|
||||
end)
|
||||
sliderKnob.InputChanged:Connect(function(input)
|
||||
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
|
||||
local relX = math.clamp(input.Position.X - sliderTrack.AbsolutePosition.X, 0, sliderTrack.AbsoluteSize.X)
|
||||
local newVal = min + ((max - min) * (relX / sliderTrack.AbsoluteSize.X))
|
||||
sliderKnob.Position = UDim2.new(relX / sliderTrack.AbsoluteSize.X, -5, 0, 0)
|
||||
label.Text = title .. " : " .. string.format("%.2f", newVal)
|
||||
callback(newVal)
|
||||
end
|
||||
end)
|
||||
sliderKnob.InputEnded:Connect(function(input)
|
||||
if input.UserInputType == Enum.UserInputType.MouseButton1 then
|
||||
dragging = false
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function SectionObject:addKeybind(title, preset, callback)
|
||||
callback = callback or function() end
|
||||
local keybindFrame = Instance.new("Frame", elementContainer)
|
||||
keybindFrame.Size = UDim2.new(1, -10, 0, 30)
|
||||
keybindFrame.BackgroundColor3 = Color3.fromRGB(50,50,50)
|
||||
|
||||
local label = Instance.new("TextLabel", keybindFrame)
|
||||
label.Size = UDim2.new(0, 150, 1, 0)
|
||||
label.BackgroundTransparency = 1
|
||||
label.Text = title
|
||||
label.Font = Enum.Font.SourceSans
|
||||
label.TextSize = 16
|
||||
label.TextColor3 = Color3.new(1,1,1)
|
||||
label.TextXAlignment = Enum.TextXAlignment.Left
|
||||
|
||||
local bindButton = Instance.new("TextButton", keybindFrame)
|
||||
bindButton.Size = UDim2.new(0, 100, 1, 0)
|
||||
bindButton.Position = UDim2.new(0, 160, 0, 0)
|
||||
bindButton.BackgroundColor3 = Color3.fromRGB(70,70,70)
|
||||
bindButton.Text = preset.Name
|
||||
bindButton.Font = Enum.Font.SourceSansBold
|
||||
bindButton.TextSize = 16
|
||||
bindButton.TextColor3 = Color3.new(1,1,1)
|
||||
bindButton.MouseButton1Click:Connect(function()
|
||||
bindButton.Text = "..."
|
||||
local input = UserInputService.InputBegan:Wait()
|
||||
if input and input.KeyCode then
|
||||
bindButton.Text = input.KeyCode.Name
|
||||
callback(input.KeyCode.Name)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
function SectionObject:addLabel(text)
|
||||
local lbl = Instance.new("TextLabel", elementContainer)
|
||||
lbl.Size = UDim2.new(1, -10, 0, 20)
|
||||
lbl.BackgroundTransparency = 1
|
||||
lbl.Text = text
|
||||
lbl.Font = Enum.Font.SourceSans
|
||||
lbl.TextSize = 16
|
||||
lbl.TextColor3 = Color3.new(1,1,1)
|
||||
lbl.TextXAlignment = Enum.TextXAlignment.Left
|
||||
end
|
||||
|
||||
function SectionObject:addChangelog(text)
|
||||
local lbl = Instance.new("TextLabel", elementContainer)
|
||||
lbl.Size = UDim2.new(1, -10, 0, 20)
|
||||
lbl.BackgroundTransparency = 1
|
||||
lbl.Text = text
|
||||
lbl.Font = Enum.Font.SourceSans
|
||||
lbl.TextSize = 16
|
||||
lbl.TextColor3 = Color3.fromRGB(85,170,255)
|
||||
lbl.TextXAlignment = Enum.TextXAlignment.Left
|
||||
end
|
||||
|
||||
function SectionObject:addLog(text)
|
||||
local lbl = Instance.new("TextLabel", elementContainer)
|
||||
lbl.Size = UDim2.new(1, -10, 0, 20)
|
||||
lbl.BackgroundTransparency = 1
|
||||
lbl.Text = text
|
||||
lbl.Font = Enum.Font.SourceSans
|
||||
lbl.TextSize = 16
|
||||
lbl.TextColor3 = Color3.fromRGB(255,255,0)
|
||||
lbl.TextXAlignment = Enum.TextXAlignment.Left
|
||||
end
|
||||
|
||||
return SectionObject
|
||||
end
|
||||
|
||||
return TabObject
|
||||
end
|
||||
|
||||
function Library:MakeTab(options)
|
||||
error("MakeTab harus dipanggil dari objek window. Gunakan Window:MakeTab(options).")
|
||||
end
|
||||
|
||||
function Library:AddSection(options)
|
||||
error("AddSection harus dipanggil dari objek tab. Gunakan Tab:AddSection(options).")
|
||||
end
|
||||
|
||||
function WindowObject:MakeNotification(options)
|
||||
Library:MakeNotification(options)
|
||||
end
|
||||
|
||||
return WindowObject
|
||||
end
|
||||
|
||||
--------------------------------------------------
|
||||
-- RETURN LIBRARY
|
||||
--------------------------------------------------
|
||||
return Library
|
Loading…
Reference in New Issue
Block a user