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Library/testing2.lua
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511
Library/testing2.lua
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local TweenService = game:GetService("TweenService")
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local UserInputService = game:GetService("UserInputService")
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local RunService = game:GetService("RunService")
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local HttpService = game:GetService("HttpService")
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local Players = game:GetService("Players")
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local StarterGui = game:GetService("StarterGui")
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local JustHub = {}
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JustHub.Themes = {
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Darker = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))
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}),
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["Color Hub 2"] = Color3.fromRGB(30,30,30),
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["Color Stroke"] = Color3.fromRGB(40,40,40),
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["Color Theme"] = Color3.fromRGB(88,101,242),
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["Color Text"] = Color3.fromRGB(243,243,243),
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["Color Dark Text"] = Color3.fromRGB(180,180,180)
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},
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Dark = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))
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}),
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["Color Hub 2"] = Color3.fromRGB(45,45,45),
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["Color Stroke"] = Color3.fromRGB(65,65,65),
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["Color Theme"] = Color3.fromRGB(65,150,255),
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["Color Text"] = Color3.fromRGB(245,245,245),
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["Color Dark Text"] = Color3.fromRGB(190,190,190)
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},
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Purple = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))
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}),
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["Color Hub 2"] = Color3.fromRGB(30,30,30),
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["Color Stroke"] = Color3.fromRGB(40,40,40),
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["Color Theme"] = Color3.fromRGB(150,0,255),
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["Color Text"] = Color3.fromRGB(240,240,240),
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["Color Dark Text"] = Color3.fromRGB(180,180,180)
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},
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Light = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(230,230,230)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(245,245,245)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(230,230,230))
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}),
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["Color Hub 2"] = Color3.fromRGB(240,240,240),
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["Color Stroke"] = Color3.fromRGB(200,200,200),
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["Color Theme"] = Color3.fromRGB(0,120,255),
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["Color Text"] = Color3.fromRGB(30,30,30),
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["Color Dark Text"] = Color3.fromRGB(80,80,80)
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},
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Neon = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(10,10,10)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,200,200)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(10,10,10))
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}),
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["Color Hub 2"] = Color3.fromRGB(15,15,15),
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["Color Stroke"] = Color3.fromRGB(0,255,255),
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["Color Theme"] = Color3.fromRGB(0,255,0),
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["Color Text"] = Color3.fromRGB(255,255,255),
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["Color Dark Text"] = Color3.fromRGB(200,200,200)
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},
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Forest = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(0,50,0)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,80,0)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(0,50,0))
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}),
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["Color Hub 2"] = Color3.fromRGB(0,60,0),
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["Color Stroke"] = Color3.fromRGB(0,80,0),
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["Color Theme"] = Color3.fromRGB(0,120,0),
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["Color Text"] = Color3.fromRGB(220,220,220),
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["Color Dark Text"] = Color3.fromRGB(160,160,160)
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},
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Aqua = {
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["Color Hub 1"] = ColorSequence.new({
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ColorSequenceKeypoint.new(0, Color3.fromRGB(0,100,100)),
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ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,150,150)),
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ColorSequenceKeypoint.new(1, Color3.fromRGB(0,100,100))
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}),
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["Color Hub 2"] = Color3.fromRGB(0,110,110),
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["Color Stroke"] = Color3.fromRGB(0,180,180),
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["Color Theme"] = Color3.fromRGB(0,220,220),
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["Color Text"] = Color3.fromRGB(255,255,255),
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["Color Dark Text"] = Color3.fromRGB(200,200,200)
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}
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}
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JustHub.Info = {Version = "1.1.0"}
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JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"}
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JustHub.ConfigData = {}
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JustHub.ControlRegistry = {}
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local function createInstance(className, properties, parent)
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local inst = Instance.new(className)
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if properties then
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for k, v in pairs(properties) do
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inst[k] = v
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end
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end
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if parent then inst.Parent = parent end
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return inst
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end
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local function tweenProperty(object, propertyTable, duration)
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local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
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local tw = TweenService:Create(object, ti, propertyTable)
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tw:Play()
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return tw
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end
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local function getCurrentTheme(themeChoice)
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if type(themeChoice) == "table" then
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return themeChoice
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else
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return JustHub.Themes[themeChoice or JustHub.Save.Theme]
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end
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end
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local function clampPosition(pos, screenSize)
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local x = math.clamp(pos.X.Offset, 0, screenSize.X)
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local y = math.clamp(pos.Y.Offset, 0, screenSize.Y)
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return UDim2.new(pos.X.Scale, x, pos.Y.Scale, y)
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end
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local function addBorder(obj, color, thickness)
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return createInstance("UIStroke", {Color = color, Thickness = thickness}, obj)
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end
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-- Control Registry untuk Save/Load
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function JustHub:RegisterControl(key, updateFunction)
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JustHub.ControlRegistry[key] = updateFunction
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end
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function JustHub:ApplyConfig(config)
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for key, savedValue in pairs(config) do
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if JustHub.ControlRegistry[key] then
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JustHub.ControlRegistry[key](savedValue)
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end
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end
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end
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-- Fungsi pembuatan Window dengan struktur lengkap dan tambahan Username di top bar
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function JustHub:CreateWindow(options)
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options = options or {}
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local windowName = options.Name or "JustHub Window"
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local currentTheme = getCurrentTheme(options.Theme)
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local windowGUID = HttpService:GenerateGUID(false)
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local finalTitle = windowName .. " [" .. windowGUID .. "]"
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local player = Players.LocalPlayer
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local playerGui = player:WaitForChild("PlayerGui")
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local screenGui = createInstance("ScreenGui", {Name = "JustHub", ResetOnSpawn = false}, playerGui)
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self.ScreenGui = screenGui
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local uiWidth = JustHub.Save.UISize[1]
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local uiHeight = JustHub.Save.UISize[2]
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local mainFrame = createInstance("Frame", {
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Name = "MainFrame",
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AnchorPoint = Vector2.new(0.5,0.5),
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Position = UDim2.new(0.5,0,-0.5,0),
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Size = UDim2.new(0,uiWidth,0,uiHeight),
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BackgroundColor3 = currentTheme["Color Hub 2"],
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}, screenGui)
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createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, mainFrame)
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addBorder(mainFrame, currentTheme["Color Stroke"], 2)
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createInstance("UIGradient", {Color = currentTheme["Color Hub 1"]}, mainFrame)
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local topBar = createInstance("Frame", {Name = "TopBar", Size = UDim2.new(1,0,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame)
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createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, topBar)
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local titleLabel = createInstance("TextLabel", {
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Name = "TitleLabel",
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Size = UDim2.new(1,-180,1,0),
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Position = UDim2.new(0,10,0,0),
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BackgroundTransparency = 1,
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Text = finalTitle,
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.GothamBold,
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TextSize = 18,
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TextXAlignment = Enum.TextXAlignment.Left,
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}, topBar)
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local usernameLabel = createInstance("TextLabel", {
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Name = "UsernameLabel",
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Size = UDim2.new(0,150,1,0),
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Position = UDim2.new(1,-160,0,0),
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BackgroundTransparency = 1,
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Text = "Welcome, " .. player.Name,
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.GothamBold,
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TextSize = 16,
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TextXAlignment = Enum.TextXAlignment.Right,
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}, topBar)
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local function createControlButton(name, image, pos)
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return createInstance("ImageButton", {
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Name = name,
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Size = UDim2.new(0,40,0,40),
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Position = pos,
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BackgroundTransparency = 1,
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Image = image,
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ImageColor3 = currentTheme["Color Theme"],
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}, topBar)
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end
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local hideButton = createControlButton("HideButton", "rbxassetid://1307617803", UDim2.new(1,-110,0,10))
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local maxButton = createControlButton("MaxButton", "rbxassetid://1307617941", UDim2.new(1,-70,0,10))
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local closeButton = createControlButton("CloseButton", "rbxassetid://3926305904", UDim2.new(1,-30,0,10))
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local sidebarWidth = JustHub.Save.TabSize
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local sidebar = createInstance("Frame", {
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Name = "Sidebar",
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Size = UDim2.new(0,sidebarWidth,1,-60),
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Position = UDim2.new(0,0,0,60),
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BackgroundColor3 = currentTheme["Color Hub 2"],
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}, mainFrame)
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createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, sidebar)
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createInstance("UIListLayout", {
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FillDirection = Enum.FillDirection.Vertical,
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Padding = UDim.new(0,10),
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HorizontalAlignment = Enum.HorizontalAlignment.Center,
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VerticalAlignment = Enum.VerticalAlignment.Top,
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}, sidebar)
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local contentContainer = createInstance("Frame", {
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Name = "ContentContainer",
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Size = UDim2.new(1,-sidebarWidth,1,-60),
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Position = UDim2.new(0,sidebarWidth,0,60),
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BackgroundColor3 = currentTheme["Color Hub 2"],
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}, mainFrame)
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createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, contentContainer)
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local scrollingFrame = createInstance("ScrollingFrame", {
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Size = UDim2.new(1,0,1,0),
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BackgroundTransparency = 1,
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ScrollBarThickness = 8,
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BorderSizePixel = 0,
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}, contentContainer)
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createInstance("UIListLayout", {
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SortOrder = Enum.SortOrder.LayoutOrder,
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Padding = UDim.new(0,10),
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}, scrollingFrame)
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local fpsLabel = createInstance("TextLabel", {
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Name = "FPSLabel",
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Size = UDim2.new(0,100,0,20),
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Position = UDim2.new(1,-110,1,-30),
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BackgroundTransparency = 1,
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.Gotham,
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TextSize = 14,
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Text = "FPS: Calculating...",
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}, mainFrame)
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RunService.Heartbeat:Connect(function(delta)
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local fps = math.floor(1/delta)
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fpsLabel.Text = "FPS: " .. fps
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end)
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local tweenInfoIn = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
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local tweenIn = TweenService:Create(mainFrame, tweenInfoIn, {Position = UDim2.new(0.5,0,0.5,0)})
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tweenIn:Play()
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closeButton.MouseButton1Click:Connect(function()
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local tweenInfoOut = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In)
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local tweenOut = TweenService:Create(mainFrame, tweenInfoOut, {Position = UDim2.new(0.5,0,-0.5,0)})
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tweenOut:Play()
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tweenOut.Completed:Connect(function() screenGui:Destroy() end)
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end)
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local dragging = false
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local dragStart, startPos
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topBar.InputBegan:Connect(function(input)
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if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
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dragging = true
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dragStart = input.Position
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startPos = mainFrame.Position
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end
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end)
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topBar.InputChanged:Connect(function(input)
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if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
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local delta = input.Position - dragStart
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local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
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newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y))
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mainFrame.Position = newPos
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end
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end)
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UserInputService.InputEnded:Connect(function(input)
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if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end
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end)
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print("JustHub Window dibuat.")
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local windowObject = {ScreenGui = screenGui, MainFrame = mainFrame, TopBar = topBar, Sidebar = sidebar, ContentContainer = contentContainer, Tabs = {}}
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function windowObject:addTab(tabName)
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tabName = tabName or "Tab"
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local tabButton = createInstance("TextButton", {
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Name = tabName.."Button",
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Text = tabName,
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Size = UDim2.new(1, 0, 0, 30),
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BackgroundColor3 = currentTheme["Color Stroke"],
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.GothamBold,
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TextSize = 16,
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}, self.Sidebar)
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local tabContent = createInstance("Frame", {
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Name = tabName.."Content",
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Size = UDim2.new(1,0,1,0),
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BackgroundTransparency = 1,
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Visible = false,
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}, scrollingFrame)
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local tabObject = {Name = tabName, Button = tabButton, Content = tabContent, Sections = {}}
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table.insert(self.Tabs, tabObject)
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tabButton.MouseButton1Click:Connect(function()
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for _, t in ipairs(self.Tabs) do t.Content.Visible = false end
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tabObject.Content.Visible = true
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end)
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if #self.Tabs == 1 then tabObject.Content.Visible = true end
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function tabObject:addSection(sectionName, sectionHeight)
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sectionName = sectionName or "Section"
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sectionHeight = sectionHeight or 100
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local sectionFrame = createInstance("Frame", {
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Name = sectionName,
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Size = UDim2.new(1, 0, 0, sectionHeight),
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BackgroundColor3 = currentTheme["Color Hub 2"],
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BackgroundTransparency = 0.2,
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}, self.Content)
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createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, sectionFrame)
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local sectionTitle = createInstance("TextLabel", {
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Name = "SectionTitle",
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Text = sectionName,
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Size = UDim2.new(1,0,0,30),
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BackgroundTransparency = 1,
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.GothamBold,
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TextSize = 16,
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TextXAlignment = Enum.TextXAlignment.Left,
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}, sectionFrame)
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local sectionContent = createInstance("Frame", {
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Name = "SectionContent",
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Size = UDim2.new(1,0,1,-30),
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Position = UDim2.new(0,0,0,30),
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BackgroundTransparency = 1,
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}, sectionFrame)
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createInstance("UIListLayout", {
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FillDirection = Enum.FillDirection.Vertical,
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Padding = UDim.new(0,5),
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SortOrder = Enum.SortOrder.LayoutOrder,
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}, sectionContent)
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local sectionObj = {Frame = sectionFrame, Title = sectionTitle, Content = sectionContent}
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table.insert(self.Sections, sectionObj)
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function sectionObj:addMenu(menuName)
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menuName = menuName or "Menu"
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local menuFrame = createInstance("Frame", {
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Name = menuName,
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Size = UDim2.new(1,0,0,40),
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BackgroundColor3 = currentTheme["Color Stroke"],
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BackgroundTransparency = 0.3,
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}, self.Content)
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createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, menuFrame)
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createInstance("TextLabel", {
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Name = "MenuLabel",
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Text = menuName,
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Size = UDim2.new(1,0,1,0),
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BackgroundTransparency = 1,
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TextColor3 = currentTheme["Color Text"],
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Font = Enum.Font.GothamBold,
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TextSize = 16,
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}, menuFrame)
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return menuFrame
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end
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-- Fungsi kontrol lain (addToggle, addSlider, dll.) bisa disisipkan di sini
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return sectionObj
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end
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return tabObject
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end
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return windowObject
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end
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-- Fungsi Loading Screen: muncul terlebih dahulu, lalu callback membuat window
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function JustHub:ShowLoadingScreen(duration, callback)
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duration = duration or 5
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callback = callback or function() end
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local player = Players.LocalPlayer
|
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local playerGui = player:WaitForChild("PlayerGui")
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local loadingGui = createInstance("ScreenGui", {Name = "LoadingScreen", ResetOnSpawn = false, IgnoreGuiInset = true}, playerGui)
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local background = createInstance("Frame", {
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Size = UDim2.new(1,0,1,0),
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Position = UDim2.new(0,0,0,0),
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BackgroundColor3 = Color3.new(0,0,0),
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BackgroundTransparency = 0.5,
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BorderSizePixel = 0,
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}, loadingGui)
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local titleLabel = createInstance("TextLabel", {
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Text = "JustHub Library",
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Font = Enum.Font.SourceSansSemibold,
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TextSize = 20,
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TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"],
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BackgroundTransparency = 1,
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Size = UDim2.new(0,200,0,50),
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AnchorPoint = Vector2.new(0.5,0.5),
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Position = UDim2.new(0.5,0,0.5,-50),
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}, loadingGui)
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local welcomeLabel = createInstance("TextLabel", {
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Text = "Welcome, " .. player.Name,
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Font = Enum.Font.SourceSansSemibold,
|
||||
TextSize = 16,
|
||||
TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"],
|
||||
BackgroundTransparency = 1,
|
||||
Size = UDim2.new(0,200,0,30),
|
||||
AnchorPoint = Vector2.new(0.5,0),
|
||||
Position = UDim2.new(0.5,0,0.5,10),
|
||||
}, loadingGui)
|
||||
local progressBarContainer = createInstance("Frame", {
|
||||
Size = UDim2.new(0.5,0,0,20),
|
||||
Position = UDim2.new(0.5,0,0.5,50),
|
||||
AnchorPoint = Vector2.new(0.5,0.5),
|
||||
BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"],
|
||||
BackgroundTransparency = 0.5,
|
||||
BorderSizePixel = 0,
|
||||
}, loadingGui)
|
||||
createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarContainer)
|
||||
local progressBarFill = createInstance("Frame", {
|
||||
Size = UDim2.new(0,0,1,0),
|
||||
BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"],
|
||||
BorderSizePixel = 0,
|
||||
}, progressBarContainer)
|
||||
createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarFill)
|
||||
local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
|
||||
local progressTween = TweenService:Create(progressBarFill, tweenInfo, {Size = UDim2.new(1,0,1,0)})
|
||||
progressTween:Play()
|
||||
spawn(function()
|
||||
while progressTween.PlaybackState == Enum.PlaybackState.Playing do
|
||||
tweenProperty(titleLabel, {TextTransparency = 0.5}, 0.5)
|
||||
wait(0.5)
|
||||
tweenProperty(titleLabel, {TextTransparency = 0}, 0.5)
|
||||
wait(0.5)
|
||||
end
|
||||
end)
|
||||
progressTween.Completed:Connect(function()
|
||||
wait(0.5)
|
||||
loadingGui:Destroy()
|
||||
callback()
|
||||
end)
|
||||
end
|
||||
|
||||
-- Fungsi InitializeUI: tampilkan loading screen, lalu buat window dan simpan ke JustHub.Window
|
||||
function JustHub:InitializeUI(options)
|
||||
self:ShowLoadingScreen(5, function()
|
||||
local window = self:CreateWindow(options)
|
||||
self.Window = window -- simpan window untuk diakses kemudian
|
||||
print("Window dibuat setelah loading screen.")
|
||||
end)
|
||||
end
|
||||
|
||||
function JustHub:SaveConfig(fileName)
|
||||
fileName = fileName or "JustHub_Config.json"
|
||||
if writefile then
|
||||
local json = HttpService:JSONEncode(JustHub.ConfigData)
|
||||
writefile(fileName, json)
|
||||
StarterGui:SetCore("SendNotification", {
|
||||
Title = "Save Config";
|
||||
Text = "Config berhasil disimpan ke " .. fileName;
|
||||
Duration = 5;
|
||||
})
|
||||
else
|
||||
warn("Saving config is not supported in this environment.")
|
||||
end
|
||||
end
|
||||
|
||||
function JustHub:LoadConfig(fileName)
|
||||
fileName = fileName or "JustHub_Config.json"
|
||||
if readfile then
|
||||
local data = readfile(fileName)
|
||||
local config = HttpService:JSONDecode(data)
|
||||
JustHub.ConfigData = config
|
||||
JustHub:ApplyConfig(config)
|
||||
StarterGui:SetCore("SendNotification", {
|
||||
Title = "Load Config";
|
||||
Text = "Config berhasil dimuat dari " .. fileName;
|
||||
Duration = 5;
|
||||
})
|
||||
return config
|
||||
else
|
||||
warn("Loading config is not supported in this environment.")
|
||||
return {}
|
||||
end
|
||||
end
|
||||
|
||||
function JustHub:ToggleUIVisibility()
|
||||
if self.ScreenGui and self.ScreenGui.Parent then
|
||||
self.ScreenGui.Enabled = not self.ScreenGui.Enabled
|
||||
end
|
||||
end
|
||||
|
||||
UserInputService.InputBegan:Connect(function(input, gameProcessed)
|
||||
if not gameProcessed and input.KeyCode and input.KeyCode == Enum.KeyCode.RightShift then
|
||||
JustHub:ToggleUIVisibility()
|
||||
end
|
||||
end)
|
||||
|
||||
function JustHub:Notify(options)
|
||||
options = options or {}
|
||||
local title = options.Title or ""
|
||||
local text = options.Message or ""
|
||||
local duration = options.Duration or 5
|
||||
local success, errorMessage = pcall(function()
|
||||
StarterGui:SetCore("SendNotification", {
|
||||
Title = title;
|
||||
Text = text;
|
||||
Duration = duration;
|
||||
})
|
||||
end)
|
||||
if not success then
|
||||
warn("Gagal mengirim notifikasi: " .. errorMessage)
|
||||
end
|
||||
end
|
||||
|
||||
return JustHub
|
Loading…
Reference in New Issue
Block a user