local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local JustHub = {} JustHub.Themes = { Darker = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))}), ["Color Hub 2"] = Color3.fromRGB(30,30,30), ["Color Stroke"] = Color3.fromRGB(40,40,40), ["Color Theme"] = Color3.fromRGB(88,101,242), ["Color Text"] = Color3.fromRGB(243,243,243), ["Color Dark Text"] = Color3.fromRGB(180,180,180) }, Dark = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)), ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))}), ["Color Hub 2"] = Color3.fromRGB(45,45,45), ["Color Stroke"] = Color3.fromRGB(65,65,65), ["Color Theme"] = Color3.fromRGB(65,150,255), ["Color Text"] = Color3.fromRGB(245,245,245), ["Color Dark Text"] = Color3.fromRGB(190,190,190) }, Purple = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))}), ["Color Hub 2"] = Color3.fromRGB(30,30,30), ["Color Stroke"] = Color3.fromRGB(40,40,40), ["Color Theme"] = Color3.fromRGB(150,0,255), ["Color Text"] = Color3.fromRGB(240,240,240), ["Color Dark Text"] = Color3.fromRGB(180,180,180) }, Light = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(230,230,230)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(245,245,245)), ColorSequenceKeypoint.new(1, Color3.fromRGB(230,230,230))}), ["Color Hub 2"] = Color3.fromRGB(240,240,240), ["Color Stroke"] = Color3.fromRGB(200,200,200), ["Color Theme"] = Color3.fromRGB(0,120,255), ["Color Text"] = Color3.fromRGB(30,30,30), ["Color Dark Text"] = Color3.fromRGB(80,80,80) }, Neon = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(10,10,10)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,200,200)), ColorSequenceKeypoint.new(1, Color3.fromRGB(10,10,10))}), ["Color Hub 2"] = Color3.fromRGB(15,15,15), ["Color Stroke"] = Color3.fromRGB(0,255,255), ["Color Theme"] = Color3.fromRGB(0,255,0), ["Color Text"] = Color3.fromRGB(255,255,255), ["Color Dark Text"] = Color3.fromRGB(200,200,200) }, Forest = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0,50,0)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,80,0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0,50,0))}), ["Color Hub 2"] = Color3.fromRGB(0,60,0), ["Color Stroke"] = Color3.fromRGB(0,80,0), ["Color Theme"] = Color3.fromRGB(0,120,0), ["Color Text"] = Color3.fromRGB(220,220,220), ["Color Dark Text"] = Color3.fromRGB(160,160,160) }, Aqua = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0,100,100)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0,150,150)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0,100,100))}), ["Color Hub 2"] = Color3.fromRGB(0,110,110), ["Color Stroke"] = Color3.fromRGB(0,180,180), ["Color Theme"] = Color3.fromRGB(0,220,220), ["Color Text"] = Color3.fromRGB(255,255,255), ["Color Dark Text"] = Color3.fromRGB(200,200,200) } } JustHub.Info = {Version = "1.1.0"} JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"} JustHub.ConfigData = {} JustHub.ControlRegistry = {} local function createInstance(className, properties, parent) local inst = Instance.new(className) if properties then for k, v in pairs(properties) do inst[k] = v end end if parent then inst.Parent = parent end return inst end local function tweenProperty(object, propertyTable, duration) local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tw = TweenService:Create(object, ti, propertyTable) tw:Play() return tw end local function getCurrentTheme(themeChoice) if type(themeChoice) == "table" then return themeChoice else return JustHub.Themes[themeChoice or JustHub.Save.Theme] end end local function clampPosition(pos, screenSize) local x = math.clamp(pos.X.Offset, 0, screenSize.X) local y = math.clamp(pos.Y.Offset, 0, screenSize.Y) return UDim2.new(pos.X.Scale, x, pos.Y.Scale, y) end local function addBorder(obj, color, thickness) return createInstance("UIStroke", {Color = color, Thickness = thickness}, obj) end function JustHub:RegisterControl(key, updateFunction) JustHub.ControlRegistry[key] = updateFunction end function JustHub:ApplyConfig(config) for key, savedValue in pairs(config) do if JustHub.ControlRegistry[key] then JustHub.ControlRegistry[key](savedValue) end end end local SectionMethods = {} function SectionMethods:addMenu(menuName) menuName = menuName or "Menu" local menuFrame = createInstance("Frame", {Name = menuName, Size = UDim2.new(1,0,0,40), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], BackgroundTransparency = 0.3}, self.Content) createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, menuFrame) createInstance("TextLabel", {Name = "MenuLabel", Text = menuName, Size = UDim2.new(1,0,1,0), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.GothamBold, TextSize = 16}, menuFrame) return menuFrame end function SectionMethods:addToggle(options) options = options or {} local toggleTitle = options.Name or "Toggle" local default = options.Default or false local callback = options.Callback or function(state) end local toggleFrame = createInstance("Frame", {Name = toggleTitle.."Toggle", Size = UDim2.new(1,0,0,20), BackgroundColor3 = Color3.fromRGB(40,40,40)}, self.Content) createInstance("UICorner", {CornerRadius = UDim.new(0,20)}, toggleFrame) addBorder(toggleFrame, getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], 1) local label = createInstance("TextLabel", {Size = UDim2.new(0.7,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, Text = toggleTitle, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 12, TextXAlignment = Enum.TextXAlignment.Left}, toggleFrame) local separator = createInstance("Frame", {Size = UDim2.new(0,2,1,0), Position = UDim2.new(0.7,0,0,0), BackgroundColor3 = Color3.fromRGB(255,255,255)}, toggleFrame) createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator) local toggleContainer = createInstance("Frame", {Size = UDim2.new(0.3,0,1,0), Position = UDim2.new(0.7,0,0,0), BackgroundTransparency = 1}, toggleFrame) local toggleSwitch = createInstance("Frame", {Size = UDim2.new(0,35,0,15), Position = UDim2.new(1,-35,0.5,-7.5), BackgroundColor3 = default and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100), BorderSizePixel = 0}, toggleContainer) toggleSwitch.Active = true toggleSwitch.Selectable = true createInstance("UICorner", {CornerRadius = UDim.new(0,15)}, toggleSwitch) local toggleCircle = createInstance("Frame", {Size = UDim2.new(0,13,0,13), Position = default and UDim2.new(0,20,0.5,-6.5) or UDim2.new(0,2,0.5,-6.5), BackgroundColor3 = Color3.new(1,1,1), BorderSizePixel = 0}, toggleSwitch) createInstance("UICorner", {CornerRadius = UDim.new(1,0)}, toggleCircle) local state = default if default then callback(true) else callback(false) end JustHub.ConfigData[toggleTitle] = state JustHub:RegisterControl(toggleTitle, function(savedValue) state = savedValue if state then toggleCircle.Position = UDim2.new(0,20,0.5,-6.5) toggleSwitch.BackgroundColor3 = Color3.fromRGB(0,200,0) label.TextColor3 = Color3.fromRGB(0,255,0) else toggleCircle.Position = UDim2.new(0,2,0.5,-6.5) toggleSwitch.BackgroundColor3 = Color3.fromRGB(100,100,100) label.TextColor3 = Color3.fromRGB(255,255,255) end end) toggleSwitch.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then if not state then tweenProperty(toggleCircle, {Position = UDim2.new(0,20,0.5,-6.5)}, 0.3) tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(0,200,0)}, 0.3) tweenProperty(label, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.3) else tweenProperty(toggleCircle, {Position = UDim2.new(0,2,0.5,-6.5)}, 0.3) tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(100,100,100)}, 0.3) tweenProperty(label, {TextColor3 = Color3.fromRGB(255,255,255)}, 0.3) end state = not state JustHub.ConfigData[toggleTitle] = state callback(state) end end) return toggleFrame end function SectionMethods:addSlider(options) options = options or {} local sliderName = options.Name or "Slider" local min = options.Min or 0 local max = options.Max or 100 local default = options.Default or min if JustHub.ConfigData[sliderName] ~= nil then default = JustHub.ConfigData[sliderName] else JustHub.ConfigData[sliderName] = default end local callback = options.Callback or function(value) end local sliderFrame = createInstance("Frame", {Name = sliderName.."Slider", Size = UDim2.new(1,0,0,25), BackgroundTransparency = 1}, self.Content) addBorder(sliderFrame, getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], 1) local label = createInstance("TextLabel", {Name = "Label", Text = sliderName, Size = UDim2.new(0.7,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, sliderFrame) local separator = createInstance("Frame", {Size = UDim2.new(0,2,1,0), Position = UDim2.new(0.7,0,0,0), BackgroundColor3 = Color3.fromRGB(255,255,255)}, sliderFrame) createInstance("UICorner", {CornerRadius = UDim.new(0,1)}, separator) local sliderContainer = createInstance("Frame", {Name = "SliderContainer", Size = UDim2.new(0.3,0,1,0), Position = UDim2.new(0.7,0,0,0), BackgroundTransparency = 1}, sliderFrame) local sliderBar = createInstance("Frame", {Name = "SliderBar", Size = UDim2.new(1,-20,0,4), Position = UDim2.new(0,10,0.5,-2), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"]}, sliderContainer) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderBar) local sliderHandle = createInstance("Frame", {Name = "SliderHandle", Size = UDim2.new(0,12,0,12), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"], Position = UDim2.new((default - min)/(max - min), -6, 0.5,-6)}, sliderBar) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderHandle) local dragging = false sliderHandle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true end end) sliderHandle.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local barAbsPos = sliderBar.AbsolutePosition.X local barWidth = sliderBar.AbsoluteSize.X local relativePos = math.clamp((input.Position.X - barAbsPos) / barWidth, 0, 1) sliderHandle.Position = UDim2.new(relativePos, -6, sliderHandle.Position.Y.Scale, sliderHandle.Position.Y.Offset) local value = min + relativePos*(max - min) JustHub.ConfigData[sliderName] = value callback(value) end end) JustHub:RegisterControl(sliderName, function(savedValue) local newRel = (savedValue - min)/(max - min) sliderHandle.Position = UDim2.new(newRel, -6, 0.5, -6) end) return sliderFrame end function SectionMethods:addTextBox(options) options = options or {} local textBoxName = options.Name or "TextBox" local defaultText = options.Default or "" local callback = options.Callback or function(text) end local textBoxFrame = createInstance("Frame", {Name = textBoxName.."TextBox", Size = UDim2.new(1,0,0,20), BackgroundTransparency = 1}, self.Content) addBorder(textBoxFrame, getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], 1) local label = createInstance("TextLabel", {Name = "Label", Text = textBoxName, Size = UDim2.new(0.7,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, textBoxFrame) local textbox = createInstance("TextBox", {Name = "Input", Text = defaultText, Size = UDim2.new(0.3,0,1,0), Position = UDim2.new(0.7,0,0,0), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, textBoxFrame) textbox.FocusLost:Connect(function(enterPressed) JustHub.ConfigData[textBoxName] = textbox.Text callback(textbox.Text) end) JustHub:RegisterControl(textBoxName, function(savedText) textbox.Text = savedText end) return textBoxFrame end function SectionMethods:addDropdown(options) options = options or {} local dropdownTitle = options.Name or "Dropdown" local default = options.Default or "" local items = options.Items or {} local callback = options.Callback or function(value) end local closedHeight = 20 local openHeight = closedHeight + (#items * 20 + ((#items-1) * 2)) local dropdownFrame = createInstance("Frame", {Name = dropdownTitle.."Dropdown", BackgroundTransparency = 1}, self.Content) dropdownFrame.Size = UDim2.new(1,0,0,closedHeight) addBorder(dropdownFrame, getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], 1) local label = createInstance("TextLabel", {Name = "Label", Text = dropdownTitle, Size = UDim2.new(0.7,0,0,closedHeight), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 10}, dropdownFrame) local dropdownButton = createInstance("TextButton", {Name = "DropdownButton", Text = (default ~= "" and (default .. " ▼") or "Select ▼"), Size = UDim2.new(0.3,0,0,closedHeight), Position = UDim2.new(0.7,0,0,0), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], Font = Enum.Font.GothamBold, TextSize = 10}, dropdownFrame) local listFrame = createInstance("Frame", {Name = "DropdownList", BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Hub 2"], Visible = false, Position = UDim2.new(0,0,0,closedHeight)}, dropdownFrame) listFrame.Size = UDim2.new(1,0,0,#items*20 + ((#items-1)*2)) createInstance("UIListLayout", {Padding = UDim.new(0,2), SortOrder = Enum.SortOrder.LayoutOrder}, listFrame) local dropdownToggle = false dropdownButton.MouseButton1Click:Connect(function() if dropdownToggle then tweenProperty(dropdownFrame, {Size = UDim2.new(1,0,0,closedHeight)}, 0.15) tweenProperty(dropdownButton, {TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"]}, 0.15) tweenProperty(listFrame, {Position = UDim2.new(0,0,0,closedHeight - 10)}, 0.15) wait(0.15) listFrame.Visible = false else listFrame.Position = UDim2.new(0,0,0,closedHeight - 10) listFrame.Visible = true tweenProperty(dropdownFrame, {Size = UDim2.new(1,0,0,openHeight)}, 0.15) tweenProperty(dropdownButton, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.15) tweenProperty(listFrame, {Position = UDim2.new(0,0,0,closedHeight)}, 0.15) end dropdownToggle = not dropdownToggle end) for _, option in ipairs(items) do local btn = createInstance("TextButton", {Size = UDim2.new(1,0,0,20), Text = option, TextColor3 = Color3.fromRGB(255,255,255), BackgroundTransparency = 1, Font = Enum.Font.Gotham, TextSize = 10}, listFrame) btn.MouseButton1Click:Connect(function() label.Text = dropdownTitle .. " - " .. option JustHub.ConfigData[dropdownTitle] = option pcall(callback, option) tweenProperty(dropdownFrame, {Size = UDim2.new(1,0,0,closedHeight)}, 0.15) dropdownToggle = false wait(0.15) listFrame.Visible = false end) end JustHub.ConfigData[dropdownTitle] = default JustHub:RegisterControl(dropdownTitle, function(savedValue) label.Text = dropdownTitle .. " - " .. savedValue end) local updatedropfunc = {} function updatedropfunc:Clear() for i, v in pairs(listFrame:GetChildren()) do if v:IsA("TextButton") then v:Destroy() dropdownToggle = false label.Text = dropdownTitle tweenProperty(dropdownFrame, {Size = UDim2.new(1,0,0,closedHeight)}, 0.15) end end end function updatedropfunc:Refresh(newlist) newlist = newlist or {} for i, v in pairs(newlist) do local btn = createInstance("TextButton", {Size = UDim2.new(1,0,0,25), Text = v, TextColor3 = Color3.fromRGB(255,255,255), BackgroundTransparency = 1, Font = Enum.Font.SourceSansSemibold, TextSize = 12}, listFrame) btn.MouseButton1Click:Connect(function() dropdownToggle = false label.Text = dropdownTitle .. " - " .. v pcall(callback, v) tweenProperty(dropdownFrame, {Size = UDim2.new(1,0,0,closedHeight)}, 0.15) end) end end return updatedropfunc end function SectionMethods:addButton(options) options = options or {} local labelText = options.Name or "Button" local buttonText = options.ButtonText or "Click" local callback = options.Callback or function() end local container = createInstance("Frame", {Name = labelText.."ButtonControl", Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1}, self.Content) addBorder(container, getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], 1) local label = createInstance("TextLabel", {Name = "Label", Text = labelText, Size = UDim2.new(0.7,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.Gotham, TextSize = 10, TextXAlignment = Enum.TextXAlignment.Left}, container) local button = createInstance("TextButton", {Name = "ActionButton", Text = buttonText, Size = UDim2.new(0.3,0,0.8,0), Position = UDim2.new(0.7,0,0.1,0), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"], TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.GothamBold, TextSize = 10}, container) createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, button) button.MouseButton1Click:Connect(function() pcall(callback) end) return container end function JustHub:addSection(sectionName, sectionHeight) sectionName = sectionName or "Section" sectionHeight = sectionHeight or 100 local sectionFrame = createInstance("Frame", {Name = sectionName, Size = UDim2.new(1,0,0,sectionHeight), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Hub 2"], BackgroundTransparency = 0.2}, nil) createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, sectionFrame) local sectionTitle = createInstance("TextLabel", {Name = "SectionTitle", Text = sectionName, Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], Font = Enum.Font.GothamBold, TextSize = 16, TextXAlignment = Enum.TextXAlignment.Left}, sectionFrame) local sectionContent = createInstance("Frame", {Name = "SectionContent", Size = UDim2.new(1,0,1,-30), Position = UDim2.new(0,0,0,30), BackgroundTransparency = 1}, sectionFrame) createInstance("UIListLayout", {FillDirection = Enum.FillDirection.Vertical, Padding = UDim.new(0,5), SortOrder = Enum.SortOrder.LayoutOrder}, sectionContent) local sectionObj = {Frame = sectionFrame, Title = sectionTitle, Content = sectionContent} setmetatable(sectionObj, {__index = SectionMethods}) return sectionObj end function JustHub:CreateWindow(options) options = options or {} local windowName = options.Name or "JustHub Window" local currentTheme = getCurrentTheme(options.Theme) local windowGUID = HttpService:GenerateGUID(false) local finalTitle = windowName .. " [" .. windowGUID .. "]" local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = createInstance("ScreenGui", {Name = "JustHub", ResetOnSpawn = false}, playerGui) self.ScreenGui = screenGui local uiWidth = JustHub.Save.UISize[1] local uiHeight = JustHub.Save.UISize[2] local mainFrame = createInstance("Frame", {Name = "MainFrame", AnchorPoint = Vector2.new(0.5,0.5), Position = UDim2.new(0.5,0,-0.5,0), Size = UDim2.new(0,uiWidth,0,uiHeight), BackgroundColor3 = currentTheme["Color Hub 2"]}, screenGui) createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, mainFrame) addBorder(mainFrame, currentTheme["Color Stroke"], 2) createInstance("UIGradient", {Color = currentTheme["Color Hub 1"]}, mainFrame) local topBar = createInstance("Frame", {Name = "TopBar", Size = UDim2.new(1,0,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius = UDim.new(0,12)}, topBar) local titleLabel = createInstance("TextLabel", {Name = "TitleLabel", Size = UDim2.new(1,-180,1,0), Position = UDim2.new(0,10,0,0), BackgroundTransparency = 1, Text = finalTitle, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 18, TextXAlignment = Enum.TextXAlignment.Left}, topBar) local welcomeLabel = createInstance("TextLabel", {Name = "WelcomeLabel", Size = UDim2.new(0,150,0,20), AnchorPoint = Vector2.new(0,1), Position = UDim2.new(0,10,1,-30), BackgroundTransparency = 1, Text = "Welcome, " .. player.Name, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 16, TextXAlignment = Enum.TextXAlignment.Left}, mainFrame) local function createControlButton(name, symbol, pos) local btn = createInstance("TextButton", {Name = name, Text = symbol, Size = UDim2.new(0,40,0,40), Position = pos, BackgroundTransparency = 1, TextColor3 = Color3.fromRGB(128,0,128), Font = Enum.Font.GothamBold, TextSize = 24}, topBar) return btn end local hideButton = createControlButton("HideButton", "–", UDim2.new(1,-110,0,10)) local maxButton = createControlButton("MaxButton", "□", UDim2.new(1,-70,0,10)) local closeButton = createControlButton("CloseButton", "X", UDim2.new(1,-30,0,10)) local sidebarWidth = JustHub.Save.TabSize local sidebar = createInstance("Frame", {Name = "Sidebar", Size = UDim2.new(0,sidebarWidth,1,-60), Position = UDim2.new(0,0,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, sidebar) createInstance("UIListLayout", {FillDirection = Enum.FillDirection.Vertical, Padding = UDim.new(0,10), HorizontalAlignment = Enum.HorizontalAlignment.Center, VerticalAlignment = Enum.VerticalAlignment.Top}, sidebar) local contentContainer = createInstance("Frame", {Name = "ContentContainer", Size = UDim2.new(1,-sidebarWidth,1,-60), Position = UDim2.new(0,sidebarWidth,0,60), BackgroundColor3 = currentTheme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, contentContainer) local scrollingFrame = createInstance("ScrollingFrame", {Size = UDim2.new(1,0,1,0), BackgroundTransparency = 1, ScrollBarThickness = 8, BorderSizePixel = 0}, contentContainer) createInstance("UIListLayout", {SortOrder = Enum.SortOrder.LayoutOrder, Padding = UDim.new(0,10)}, scrollingFrame) local fpsLabel = createInstance("TextLabel", {Name = "FPSLabel", Size = UDim2.new(0,100,0,20), AnchorPoint = Vector2.new(1,1), Position = UDim2.new(1,-10,1,-10), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.Gotham, TextSize = 14, Text = "FPS: Calculating..."}, mainFrame) RunService.Heartbeat:Connect(function(delta) local fps = math.floor(1/delta) fpsLabel.Text = "FPS: " .. fps end) local originalSize = mainFrame.Size local originalPosition = mainFrame.Position local minimized = false local maximized = false hideButton.MouseButton1Click:Connect(function() if not minimized then tweenProperty(mainFrame, {Size = UDim2.new(originalSize.X.Scale, originalSize.X.Offset, 0, 60)}, 0.3) welcomeLabel.Visible = false sidebar.Visible = false contentContainer.Visible = false fpsLabel.Visible = false minimized = true else tweenProperty(mainFrame, {Size = originalSize}, 0.3) wait(0.3) welcomeLabel.Visible = true sidebar.Visible = true contentContainer.Visible = true fpsLabel.Visible = true minimized = false end end) maxButton.MouseButton1Click:Connect(function() if not maximized then tweenProperty(mainFrame, {Size = UDim2.new(1,0,1,0), Position = UDim2.new(0.5,0,0.5,0)}, 0.3) maximized = true else tweenProperty(mainFrame, {Size = originalSize, Position = originalPosition}, 0.3) maximized = false end end) closeButton.MouseButton1Click:Connect(function() local tweenInfoOut = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In) local tweenOut = TweenService:Create(mainFrame, tweenInfoOut, {Position = UDim2.new(0.5,0,-0.5,0)}) tweenOut:Play() tweenOut.Completed:Connect(function() mainFrame.Visible = false local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local showScreenGui = Instance.new("ScreenGui") showScreenGui.Name = "ShowUI" showScreenGui.ResetOnSpawn = false showScreenGui.Parent = playerGui local showButton = Instance.new("TextButton") showButton.Name = "ShowUIButton" showButton.Size = UDim2.new(0,150,0,50) showButton.Position = UDim2.new(0.5, -75, 0, 0) showButton.BackgroundColor3 = currentTheme["Color Hub 2"] showButton.Text = "Show UI" showButton.TextColor3 = Color3.fromRGB(128,0,128) showButton.Font = Enum.Font.GothamBold showButton.TextSize = 20 createInstance("UICorner", {CornerRadius = UDim.new(0,25)}, showButton) createInstance("UIStroke", {Color = currentTheme["Color Theme"], Thickness = 1}, showButton) showButton.Parent = showScreenGui showButton.MouseButton1Click:Connect(function() mainFrame.Visible = true tweenProperty(mainFrame, {Position = UDim2.new(0.5,0,0.5,0)}, 0.5) showScreenGui:Destroy() end) end) end) mainFrame.Active = true local dragging = false local dragStart, startPos mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = mainFrame.Position end end) mainFrame.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local delta = input.Position - dragStart local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y)) mainFrame.Position = newPos end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) print("JustHub Window dibuat.") local windowObject = {ScreenGui = screenGui, MainFrame = mainFrame, TopBar = topBar, Sidebar = sidebar, ContentContainer = contentContainer, Tabs = {}} function windowObject:addTab(tabName) tabName = tabName or "Tab" local tabButton = createInstance("TextButton", {Name = tabName.."Button", Text = tabName, Size = UDim2.new(1,0,0,20), BackgroundColor3 = currentTheme["Color Stroke"], TextColor3 = Color3.fromRGB(128,0,128), Font = Enum.Font.GothamBold, TextSize = 14}, sidebar) createInstance("UICorner", {CornerRadius = UDim.new(0,10)}, tabButton) createInstance("UIStroke", {Color = currentTheme["Color Theme"], Thickness = 1}, tabButton) local tabContent = createInstance("Frame", {Name = tabName.."Content", Size = UDim2.new(1,0,1,0), BackgroundTransparency = 1, Visible = false}, scrollingFrame) local tabObject = {Name = tabName, Button = tabButton, Content = tabContent, Sections = {}} table.insert(windowObject.Tabs, tabObject) tabButton.MouseButton1Click:Connect(function() for _, t in ipairs(windowObject.Tabs) do t.Content.Visible = false end tabObject.Content.Visible = true end) if #windowObject.Tabs == 1 then tabObject.Content.Visible = true end function tabObject:addSection(sectionName, sectionHeight) sectionName = sectionName or "Section" sectionHeight = sectionHeight or 80 local sectionFrame = createInstance("Frame", {Name = sectionName, Size = UDim2.new(1,0,0,sectionHeight), BackgroundColor3 = currentTheme["Color Hub 2"], BackgroundTransparency = 0.2}, tabObject.Content) createInstance("UICorner", {CornerRadius = UDim.new(0,8)}, sectionFrame) local sectionTitle = createInstance("TextLabel", {Name = "SectionTitle", Text = sectionName, Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1, TextColor3 = currentTheme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 14, TextXAlignment = Enum.TextXAlignment.Left}, sectionFrame) local sectionContent = createInstance("Frame", {Name = "SectionContent", Size = UDim2.new(1,0,1,-30), Position = UDim2.new(0,0,0,30), BackgroundTransparency = 1}, sectionFrame) createInstance("UIListLayout", {FillDirection = Enum.FillDirection.Vertical, Padding = UDim.new(0,5), SortOrder = Enum.SortOrder.LayoutOrder}, sectionContent) local sectionObj = {Frame = sectionFrame, Title = sectionTitle, Content = sectionContent} table.insert(tabObject.Sections, sectionObj) setmetatable(sectionObj, {__index = SectionMethods}) return sectionObj end return tabObject end return windowObject end function JustHub:ShowLoadingScreen(duration, callback) duration = duration or 5 callback = callback or function() end local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local loadingGui = createInstance("ScreenGui", {Name = "LoadingScreen", ResetOnSpawn = false, IgnoreGuiInset = true}, playerGui) local background = createInstance("Frame", {Size = UDim2.new(1,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundColor3 = Color3.new(0,0,0), BackgroundTransparency = 0.5, BorderSizePixel = 0}, loadingGui) local titleLabel = createInstance("TextLabel", {Text = "JustHub Library", Font = Enum.Font.SourceSansSemibold, TextSize = 20, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], BackgroundTransparency = 1, Size = UDim2.new(0,200,0,50), AnchorPoint = Vector2.new(0.5,0.5), Position = UDim2.new(0.5,0,0.5,-50)}, loadingGui) local welcomeLabel = createInstance("TextLabel", {Text = "Welcome, " .. player.Name, Font = Enum.Font.SourceSansSemibold, TextSize = 16, TextColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Text"], BackgroundTransparency = 1, Size = UDim2.new(0,200,0,30), AnchorPoint = Vector2.new(0.5,0), Position = UDim2.new(0.5,0,0.5,10)}, loadingGui) local progressBarContainer = createInstance("Frame", {Size = UDim2.new(0.5,0,0,20), Position = UDim2.new(0.5,0,0.5,50), AnchorPoint = Vector2.new(0.5,0.5), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], BackgroundTransparency = 0.5, BorderSizePixel = 0}, loadingGui) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarContainer) local progressBarFill = createInstance("Frame", {Size = UDim2.new(0,0,1,0), BackgroundColor3 = getCurrentTheme(JustHub.Save.Theme)["Color Theme"], BorderSizePixel = 0}, progressBarContainer) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, progressBarFill) local tweenInfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local progressTween = TweenService:Create(progressBarFill, tweenInfo, {Size = UDim2.new(1,0,1,0)}) progressTween:Play() spawn(function() while progressTween.PlaybackState == Enum.PlaybackState.Playing do tweenProperty(titleLabel, {TextTransparency = 0.5}, 0.5) wait(0.5) tweenProperty(titleLabel, {TextTransparency = 0}, 0.5) wait(0.5) end end) progressTween.Completed:Connect(function() wait(0.5) loadingGui:Destroy() callback() end) end function JustHub:InitializeUI(options) self:ShowLoadingScreen(5, function() local window = self:CreateWindow(options) self.Window = window print("Window dibuat setelah loading screen.") end) end function JustHub:SaveConfig(fileName) fileName = fileName or "JustHub_Config.json" if writefile then local json = HttpService:JSONEncode(JustHub.ConfigData) writefile(fileName, json) StarterGui:SetCore("SendNotification", {Title = "Save Config", Text = "Config berhasil disimpan ke " .. fileName, Duration = 5}) else warn("Saving config is not supported in this environment.") end end function JustHub:LoadConfig(fileName) fileName = fileName or "JustHub_Config.json" if readfile then local data = readfile(fileName) local config = HttpService:JSONDecode(data) JustHub.ConfigData = config JustHub:ApplyConfig(config) StarterGui:SetCore("SendNotification", {Title = "Load Config", Text = "Config berhasil dimuat dari " .. fileName, Duration = 5}) return config else warn("Loading config is not supported in this environment.") return {} end end function JustHub:UpdateTheme(newTheme) JustHub.Save.Theme = newTheme local theme = getCurrentTheme(newTheme) if self.Window then local mainFrame = self.Window.MainFrame mainFrame.BackgroundColor3 = theme["Color Hub 2"] local topBar = self.Window.TopBar topBar.BackgroundColor3 = theme["Color Hub 2"] local titleLabel = topBar:FindFirstChild("TitleLabel") if titleLabel then titleLabel.TextColor3 = theme["Color Text"] end local sidebar = self.Window.Sidebar sidebar.BackgroundColor3 = theme["Color Hub 2"] local contentContainer = self.Window.ContentContainer contentContainer.BackgroundColor3 = theme["Color Hub 2"] for _, tab in ipairs(self.Window.Tabs) do if tab.Button then tab.Button.BackgroundColor3 = theme["Color Stroke"] tab.Button.TextColor3 = Color3.fromRGB(128,0,128) end end local fpsLabel = mainFrame:FindFirstChild("FPSLabel", true) if fpsLabel then fpsLabel.TextColor3 = theme["Color Text"] end end end function JustHub:SetTheme(newTheme) self:UpdateTheme(newTheme) end function JustHub:ToggleUIVisibility() if self.ScreenGui and self.ScreenGui.Parent then self.ScreenGui.Enabled = not self.ScreenGui.Enabled end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode and input.KeyCode == Enum.KeyCode.RightShift then JustHub:ToggleUIVisibility() end end) function JustHub:Notify(options) options = options or {} local title = options.Title or "" local text = options.Message or "" local duration = options.Duration or 5 local success, errorMessage = pcall(function() StarterGui:SetCore("SendNotification", {Title = title, Text = text, Duration = duration}) end) if not success then warn("Gagal mengirim notifikasi: " .. errorMessage) end end return JustHub