local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") local Stats = game:GetService("Stats") local JustHub = {} JustHub.Themes = { Darker = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(25,25,25)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(25,25,25))}), ["Color Hub 2"] = Color3.fromRGB(30,30,30), ["Color Stroke"] = Color3.fromRGB(40,40,40), ["Color Theme"] = Color3.fromRGB(88,101,242), ["Color Text"] = Color3.fromRGB(243,243,243), ["Color Dark Text"] = Color3.fromRGB(180,180,180) }, Dark = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(40,40,40)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(47,47,47)), ColorSequenceKeypoint.new(1, Color3.fromRGB(40,40,40))}), ["Color Hub 2"] = Color3.fromRGB(45,45,45), ["Color Stroke"] = Color3.fromRGB(65,65,65), ["Color Theme"] = Color3.fromRGB(65,150,255), ["Color Text"] = Color3.fromRGB(245,245,245), ["Color Dark Text"] = Color3.fromRGB(190,190,190) }, Purple = { ["Color Hub 1"] = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(28,25,30)), ColorSequenceKeypoint.new(0.5, Color3.fromRGB(32,32,32)), ColorSequenceKeypoint.new(1, Color3.fromRGB(28,25,30))}), ["Color Hub 2"] = Color3.fromRGB(30,30,30), ["Color Stroke"] = Color3.fromRGB(40,40,40), ["Color Theme"] = Color3.fromRGB(150,0,255), ["Color Text"] = Color3.fromRGB(240,240,240), ["Color Dark Text"] = Color3.fromRGB(180,180,180) } } JustHub.Info = {Version = "1.1.0"} JustHub.Save = {UISize = {550,380}, TabSize = 160, Theme = "Darker"} local function createInstance(className, properties, parent) local inst = Instance.new(className) if properties then for k,v in pairs(properties) do inst[k]=v end end if parent then inst.Parent = parent end return inst end local function tweenProperty(object, propertyTable, duration) local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tw = TweenService:Create(object, ti, propertyTable) tw:Play() return tw end local function getCurrentTheme(themeChoice) if type(themeChoice) == "table" then return themeChoice else return JustHub.Themes[themeChoice or JustHub.Save.Theme] end end local function clampPosition(pos, screenSize) local x = math.clamp(pos.X.Offset, 0, screenSize.X) local y = math.clamp(pos.Y.Offset, 0, screenSize.Y) return UDim2.new(pos.X.Scale, x, pos.Y.Scale, y) end function JustHub:CreateWindow(options) options = options or {} local windowName = options.Name or "JustHub Window" local theme = getCurrentTheme(options.Theme) local guid = HttpService:GenerateGUID(false) local finalTitle = windowName .. " [" .. guid .. "]" local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local screenGui = createInstance("ScreenGui", {Name="JustHub", ResetOnSpawn=false}, playerGui) local uiWidth, uiHeight = JustHub.Save.UISize[1], JustHub.Save.UISize[2] local mainFrame = createInstance("Frame", {Name="MainFrame", AnchorPoint=Vector2.new(0.5,0.5), Position=UDim2.new(0.5,0,-0.5,0), Size=UDim2.new(0,uiWidth,0,uiHeight), BackgroundColor3=theme["Color Hub 2"]}, screenGui) createInstance("UICorner", {CornerRadius=UDim.new(0,12)}, mainFrame) createInstance("UIStroke", {Color=theme["Color Stroke"], Thickness=2}, mainFrame) createInstance("UIGradient", {Color=theme["Color Hub 1"]}, mainFrame) local topBar = createInstance("Frame", {Name="TopBar", Size=UDim2.new(1,0,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius=UDim.new(0,12)}, topBar) local titleLabel = createInstance("TextLabel", {Name="TitleLabel", Size=UDim2.new(1,-120,1,0), Position=UDim2.new(0,10,0,0), BackgroundTransparency=1, Text=finalTitle, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=18, TextXAlignment=Enum.TextXAlignment.Left}, topBar) local function createControlButton(name, txt, pos) return createInstance("TextButton", {Name=name, Size=UDim2.new(0,40,0,40), Position=pos, BackgroundTransparency=1, Text=txt, TextColor3=theme["Color Theme"], Font=Enum.Font.GothamBold, TextSize=24}, topBar) end local hideButton = createControlButton("MinimizeButton", "–", UDim2.new(1,-110,0,10)) local maxButton = createControlButton("MaximizeButton", "□", UDim2.new(1,-70,0,10)) local closeButton = createControlButton("CloseButton", "✕", UDim2.new(1,-30,0,10)) local sidebarWidth = JustHub.Save.TabSize local sidebar = createInstance("Frame", {Name="Sidebar", Size=UDim2.new(0,sidebarWidth,1,-60), Position=UDim2.new(0,0,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius=UDim.new(0,10)}, sidebar) createInstance("UIListLayout", {FillDirection=Enum.FillDirection.Vertical, Padding=UDim.new(0,10), HorizontalAlignment=Enum.HorizontalAlignment.Center, VerticalAlignment=Enum.VerticalAlignment.Top}, sidebar) local contentContainer = createInstance("Frame", {Name="ContentContainer", Size=UDim2.new(1,-sidebarWidth,1,-60), Position=UDim2.new(0,sidebarWidth,0,60), BackgroundColor3=theme["Color Hub 2"]}, mainFrame) createInstance("UICorner", {CornerRadius=UDim.new(0,10)}, contentContainer) local scrollingFrame = createInstance("ScrollingFrame", {Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, ScrollBarThickness=8, BorderSizePixel=0}, contentContainer) createInstance("UIListLayout", {SortOrder=Enum.SortOrder.LayoutOrder, Padding=UDim.new(0,10)}, scrollingFrame) local fpsLabel = createInstance("TextLabel", {Name="FPSLabel", Size=UDim2.new(0,100,0,20), Position=UDim2.new(1,-110,1,-30), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.Gotham, TextSize=14, Text="FPS: Calculating..."}, mainFrame) RunService.Heartbeat:Connect(function(delta) local fps = math.floor(1/delta) fpsLabel.Text = "FPS: " .. fps end) local ti = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.Out) local tw = TweenService:Create(mainFrame, ti, {Position=UDim2.new(0.5,0,0.5,0)}) tw:Play() closeButton.MouseButton1Click:Connect(function() local tio = TweenInfo.new(0.5, Enum.EasingStyle.Back, Enum.EasingDirection.In) local two = TweenService:Create(mainFrame, tio, {Position=UDim2.new(0.5,0,-0.5,0)}) two:Play() two.Completed:Connect(function() screenGui:Destroy() end) end) local dragging = false; local dragStart, startPos topBar.InputBegan:Connect(function(input) if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then dragging = true; dragStart = input.Position; startPos = mainFrame.Position end end) topBar.InputChanged:Connect(function(input) if dragging and (input.UserInputType==Enum.UserInputType.MouseMovement or input.UserInputType==Enum.UserInputType.Touch) then local delta = input.Position - dragStart local newPos = UDim2.new(startPos.X.Scale, startPos.X.Offset+delta.X, startPos.Y.Scale, startPos.Y.Offset+delta.Y) newPos = clampPosition(newPos, Vector2.new(screenGui.AbsoluteSize.X, screenGui.AbsoluteSize.Y)) mainFrame.Position = newPos end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType==Enum.UserInputType.MouseButton1 or input.UserInputType==Enum.UserInputType.Touch then dragging = false end end) print("JustHub Window dibuat.") local windowObject = {ScreenGui=screenGui, MainFrame=mainFrame, TopBar=topBar, Sidebar=sidebar, ContentContainer=contentContainer, Tabs={}} function windowObject:addTab(tabName) tabName = tabName or "Tab" local tabButton = createInstance("TextButton", {Name=tabName.."Button", Text=tabName, Size=UDim2.new(1,-10,0,30), BackgroundColor3=theme["Color Stroke"], TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16}, self.Sidebar) local tabContent = createInstance("Frame", {Name=tabName.."Content", Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, Visible=false}, scrollingFrame) local tabObject = {Name=tabName, Button=tabButton, Content=tabContent, Sections={}} table.insert(self.Tabs, tabObject) tabButton.MouseButton1Click:Connect(function() for _, t in ipairs(self.Tabs) do t.Content.Visible = false end tabObject.Content.Visible = true end) if #self.Tabs==1 then tabObject.Content.Visible = true end function tabObject:addSection(sectionName, sectionHeight) sectionName = sectionName or "Section" sectionHeight = sectionHeight or 100 local sectionFrame = createInstance("Frame", {Name=sectionName, Size=UDim2.new(1,-20,0,sectionHeight), BackgroundColor3=theme["Color Hub 2"], BackgroundTransparency=0.2}, self.Content) createInstance("UICorner", {CornerRadius=UDim.new(0,8)}, sectionFrame) local sectionTitle = createInstance("TextLabel", {Name="SectionTitle", Text=sectionName, Size=UDim2.new(1,0,0,30), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16, TextXAlignment=Enum.TextXAlignment.Left}, sectionFrame) local sectionContent = createInstance("Frame", {Name="SectionContent", Size=UDim2.new(1,0,1,-30), Position=UDim2.new(0,0,0,30), BackgroundTransparency=1}, sectionFrame) createInstance("UIListLayout", {FillDirection=Enum.FillDirection.Vertical, Padding=UDim.new(0,5), SortOrder=Enum.SortOrder.LayoutOrder}, sectionContent) local sectionObj = {Frame=sectionFrame, Title=sectionTitle, Content=sectionContent} table.insert(self.Sections, sectionObj) function sectionObj:addMenu(menuName) menuName = menuName or "Menu" local menuFrame = createInstance("Frame", {Name=menuName, Size=UDim2.new(1,0,0,40), BackgroundColor3=theme["Color Stroke"], BackgroundTransparency=0.3}, self.Content) createInstance("UICorner", {CornerRadius=UDim.new(0,6)}, menuFrame) createInstance("TextLabel", {Name="MenuLabel", Text=menuName, Size=UDim2.new(1,0,1,0), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16}, menuFrame) return menuFrame end function sectionObj:addToggle(options) options = options or {} local toggleTitle = options.Name or "Toggle" local default = options.Default or false local callback = options.Callback or function(state) end local toggleFrame = createInstance("Frame", {Size = UDim2.new(1, -10, 0, 20), BackgroundColor3 = Color3.fromRGB(40,40,40)}, self.Content) createInstance("UICorner", {CornerRadius = UDim.new(0,20)}, toggleFrame) local label = createInstance("TextLabel", {Size = UDim2.new(0.4, -5, 1, 0), Position = UDim2.new(0,5,0,0), BackgroundTransparency = 1, Text = toggleTitle, TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 12}, toggleFrame) local toggleContainer = createInstance("Frame", {Size = UDim2.new(0.6, -5, 1, 0), Position = UDim2.new(0.4,5,0,0), BackgroundTransparency = 1}, toggleFrame) local toggleSwitch = createInstance("Frame", {Size = UDim2.new(1,0,1,0), BackgroundColor3 = default and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100), BorderSizePixel = 0}, toggleContainer) createInstance("UICorner", {CornerRadius = UDim.new(0,15)}, toggleSwitch) local toggleCircle = createInstance("Frame", {Size = UDim2.new(0,13,0,13), Position = default and UDim2.new(0,20,0.5,-6.5) or UDim2.new(0,2,0.5,-6.5), BackgroundColor3 = Color3.new(1,1,1), BorderSizePixel = 0}, toggleSwitch) createInstance("UICorner", {CornerRadius = UDim.new(1,0)}, toggleCircle) local CheckToggle = default if default then callback(true) else callback(false) end toggleSwitch.MouseEnter:Connect(function() tweenProperty(label, {TextTransparency = 0.5}, 0.15) tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(30,30,30)}, 0.15) end) toggleSwitch.MouseLeave:Connect(function() tweenProperty(label, {TextTransparency = 0}, 0.15) tweenProperty(toggleSwitch, {BackgroundColor3 = CheckToggle and Color3.fromRGB(0,200,0) or Color3.fromRGB(100,100,100)}, 0.15) end) toggleSwitch.MouseButton1Click:Connect(function() if not CheckToggle then tweenProperty(toggleCircle, {Position = UDim2.new(0,20,0.5,-6.5)}, 0.3) tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(0,200,0)}, 0.3) tweenProperty(label, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.3) else tweenProperty(toggleCircle, {Position = UDim2.new(0,2,0.5,-6.5)}, 0.3) tweenProperty(toggleSwitch, {BackgroundColor3 = Color3.fromRGB(100,100,100)}, 0.3) tweenProperty(label, {TextColor3 = Color3.fromRGB(255,255,255)}, 0.3) end CheckToggle = not CheckToggle callback(CheckToggle) end) return toggleFrame end function sectionObj:addSlider(options) options = options or {} local sliderName = options.Name or "Slider" local min = options.Min or 0 local max = options.Max or 100 local default = options.Default or min local callback = options.Callback or function(value) end local sliderFrame = createInstance("Frame", {Name = sliderName.."Slider", Size = UDim2.new(1,0,0,25), BackgroundTransparency = 1}, self.Content) local label = createInstance("TextLabel", {Name = "Label", Text = sliderName, Size = UDim2.new(0.4,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 8}, sliderFrame) local sliderContainer = createInstance("Frame", {Name = "SliderContainer", Size = UDim2.new(0.6,0,1,0), Position = UDim2.new(0.4,0,0,0), BackgroundTransparency = 1}, sliderFrame) local sliderBar = createInstance("Frame", {Name = "SliderBar", Size = UDim2.new(1,-20,0,4), Position = UDim2.new(0,10,0.5,-2), BackgroundColor3 = theme["Color Stroke"]}, sliderContainer) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderBar) local sliderHandle = createInstance("Frame", {Name = "SliderHandle", Size = UDim2.new(0,12,0,12), BackgroundColor3 = theme["Color Theme"], Position = UDim2.new((default - min)/(max - min), -6, 0.5,-6)}, sliderBar) createInstance("UICorner", {CornerRadius = UDim.new(0,4)}, sliderHandle) local dragging = false sliderHandle.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true end end) sliderHandle.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then local barAbsPos = sliderBar.AbsolutePosition.X local barWidth = sliderBar.AbsoluteSize.X local relativePos = math.clamp((input.Position.X - barAbsPos) / barWidth, 0, 1) sliderHandle.Position = UDim2.new(relativePos, -6, sliderHandle.Position.Y.Scale, sliderHandle.Position.Y.Offset) local value = min + relativePos*(max - min) pcall(callback, value) end end) return sliderFrame end function sectionObj:addTextBox(options) options = options or {} local textBoxName = options.Name or "TextBox" local defaultText = options.Default or "" local callback = options.Callback or function(text) end local textBoxFrame = createInstance("Frame", {Name = textBoxName.."TextBox", Size = UDim2.new(1,0,0,20), BackgroundTransparency = 1}, self.Content) local label = createInstance("TextLabel", {Name = "Label", Text = textBoxName, Size = UDim2.new(0.4,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 8}, textBoxFrame) local textbox = createInstance("TextBox", {Name = "Input", Text = defaultText, Size = UDim2.new(0.6,0,1,0), Position = UDim2.new(0.4,0,0,0), BackgroundColor3 = theme["Color Stroke"], TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 8}, textBoxFrame) textbox.FocusLost:Connect(function(enterPressed) pcall(callback, textbox.Text) end) return textBoxFrame end function sectionObj:addDropdown(options) options = options or {} local dropdownTile = options.Name or "Dropdown" local default = options.Default or "" local list = options.Items or {} local callback = options.Callback or function(selected) end local row = createInstance("Frame", {Size = UDim2.new(1, -10, 0, 20), BackgroundColor3 = theme["Color Stroke"]}, self.Content) createInstance("UICorner", {CornerRadius = UDim.new(0,20)}, row) local label = createInstance("TextLabel", {Size = UDim2.new(0.4, -5, 1, 0), Position = UDim2.new(0,5,0,0), BackgroundTransparency = 1, Text = dropdownTile, TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 12}, row) local dropdownButton = createInstance("TextButton", {Size = UDim2.new(0.6, -5, 1, 0), Position = UDim2.new(0.4,5,0,0), Text = (default ~= "" and (default .. " ▼") or "Select ▼"), BackgroundColor3 = theme["Color Theme"], Font = Enum.Font.GothamBold, TextSize = 12}, row) local scrollDown = createInstance("Frame", {Size = UDim2.new(1, -10, 0, 0), BackgroundColor3 = Color3.fromRGB(40,40,40), BorderSizePixel = 0, ClipsDescendants = true}, self.Content) local listLayout = createInstance("UIListLayout", {Padding = UDim.new(0,3), HorizontalAlignment = Enum.HorizontalAlignment.Center, SortOrder = Enum.SortOrder.LayoutOrder}, scrollDown) local dropdown_toggle = false dropdownButton.MouseButton1Click:Connect(function() if dropdown_toggle then tweenProperty(scrollDown, {Size = UDim2.new(1, -10, 0, 0)}, 0.15) tweenProperty(dropdownButton, {TextColor3 = theme["Color Text"]}, 0.15) else local targetHeight = listLayout.AbsoluteContentSize.Y + 5 tweenProperty(scrollDown, {Size = UDim2.new(1, -10, 0, targetHeight)}, 0.15) tweenProperty(dropdownButton, {TextColor3 = Color3.fromRGB(0,255,0)}, 0.15) end dropdown_toggle = not dropdown_toggle end) for _, option in ipairs(list) do local btn = createInstance("TextButton", {Size = UDim2.new(1, 0, 0, 20), Text = option, TextColor3 = Color3.fromRGB(255,255,255), BackgroundTransparency = 1, Font = Enum.Font.Gotham, TextSize = 12}, scrollDown) btn.MouseButton1Click:Connect(function() label.Text = dropdownTile .. " - " .. option pcall(callback, option) tweenProperty(scrollDown, {Size = UDim2.new(1, -10, 0, 0)}, 0.15) dropdown_toggle = false end) end return row end function sectionObj:addButton(options) options = options or {} local labelText = options.Name or "Button" local buttonText = options.ButtonText or "Click" local callback = options.Callback or function() end local container = createInstance("Frame", {Size = UDim2.new(1,0,0,30), BackgroundTransparency = 1}, self.Content) local label = createInstance("TextLabel", {Text = labelText, Size = UDim2.new(0.4,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, TextColor3 = theme["Color Text"], Font = Enum.Font.Gotham, TextSize = 8, TextXAlignment = Enum.TextXAlignment.Left}, container) local button = createInstance("TextButton", {Text = buttonText, Size = UDim2.new(0.6,0,0.8,0), Position = UDim2.new(0.4,0,0.1,0), BackgroundColor3 = theme["Color Theme"], TextColor3 = theme["Color Text"], Font = Enum.Font.GothamBold, TextSize = 8}, container) createInstance("UICorner", {CornerRadius = UDim.new(0,6)}, button) button.MouseButton1Click:Connect(function() pcall(callback) end) return container end return sectionObj end return tabObject end return windowObject end function JustHub:ShowLoadingScreen(duration, callback) duration = duration or 3 callback = callback or function() end local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local loadingGui = createInstance("ScreenGui", {Name="LoadingScreen", ResetOnSpawn=false, IgnoreGuiInset=true}, playerGui) local background = createInstance("Frame", {Size=UDim2.new(1,0,1,0), Position=UDim2.new(0,0,0,0), BackgroundColor3=Color3.new(0,0,0), BackgroundTransparency=0.5, BorderSizePixel=0}, loadingGui) local titleLabel = createInstance("TextLabel", {Text="JustHub Library", Font=Enum.Font.SourceSansSemibold, TextSize=20, TextColor3=getCurrentTheme(JustHub.Save.Theme)["Color Text"], BackgroundTransparency=1, Size=UDim2.new(0,200,0,50), AnchorPoint=Vector2.new(0.5,0.5), Position=UDim2.new(0.5,0,0.5,-50)}, loadingGui) local progressBarContainer = createInstance("Frame", {Size=UDim2.new(0.5,0,0,20), Position=UDim2.new(0.5,0,0.5,50), AnchorPoint=Vector2.new(0.5,0.5), BackgroundColor3=getCurrentTheme(JustHub.Save.Theme)["Color Stroke"], BackgroundTransparency=0.5, BorderSizePixel=0}, loadingGui) createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, progressBarContainer) local progressBarFill = createInstance("Frame", {Size=UDim2.new(0,0,1,0), BackgroundColor3=getCurrentTheme(JustHub.Save.Theme)["Color Theme"], BorderSizePixel=0}, progressBarContainer) createInstance("UICorner", {CornerRadius=UDim.new(0,4)}, progressBarFill) local ti = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tw = TweenService:Create(progressBarFill, ti, {Size=UDim2.new(1,0,1,0)}) tw:Play() spawn(function() while tw.PlaybackState==Enum.PlaybackState.Playing do tweenProperty(titleLabel, {TextTransparency=0.5}, 0.5) wait(0.5) tweenProperty(titleLabel, {TextTransparency=0}, 0.5) wait(0.5) end end) tw.Completed:Connect(function() loadingGui:Destroy() callback() end) end function JustHub:SaveConfig(config) if writefile then local json = HttpService:JSONEncode(config) writefile("JustHub_Config.json", json) print("Config saved!") else warn("Saving config is not supported in this environment.") end end function JustHub:LoadConfig() if readfile then local data = readfile("JustHub_Config.json") local config = HttpService:JSONDecode(data) print("Config loaded!") return config else warn("Loading config is not supported in this environment.") return {} end end function JustHub:ToggleUIVisibility() if self.ScreenGui and self.ScreenGui.Parent then self.ScreenGui.Enabled = not self.ScreenGui.Enabled end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode==Enum.KeyCode.RightShift then JustHub:ToggleUIVisibility() end end) function JustHub:Notify(options) options = options or {} local title = options.Title or "" local message = options.Message or "" local duration = options.Duration or 3 local theme = getCurrentTheme(options.Theme) or JustHub.Themes[JustHub.Save.Theme] local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local notificationContainer = playerGui:FindFirstChild("NotificationContainer") if not notificationContainer then notificationContainer = createInstance("ScreenGui", {Name="NotificationContainer", ResetOnSpawn=false}, playerGui) local containerFrame = createInstance("Frame", {Name="Container", AnchorPoint=Vector2.new(1,1), Position=UDim2.new(1,-10,1,-10), Size=UDim2.new(0,300,0,0), BackgroundTransparency=1}, notificationContainer) createInstance("UIListLayout", {SortOrder=Enum.SortOrder.LayoutOrder, Padding=UDim.new(0,10), VerticalAlignment=Enum.VerticalAlignment.Bottom}, containerFrame) notificationContainer.Container = containerFrame end local containerFrame = notificationContainer.Container local notificationFrame = createInstance("Frame", {Name="Notification", Size=UDim2.new(1,0,0,80), BackgroundColor3=theme["Color Hub 2"], BackgroundTransparency=1}, containerFrame) createInstance("UICorner", {CornerRadius=UDim.new(0,8)}, notificationFrame) createInstance("UIStroke", {Color=theme["Color Stroke"], Thickness=1}, notificationFrame) local titleLabel = createInstance("TextLabel", {Name="Title", Text=title, Size=UDim2.new(1,-10,0,20), Position=UDim2.new(0,5,0,5), BackgroundTransparency=1, TextColor3=theme["Color Text"], Font=Enum.Font.GothamBold, TextSize=16, TextXAlignment=Enum.TextXAlignment.Left}, notificationFrame) local messageLabel = createInstance("TextLabel", {Name="Message", Text=message, Size=UDim2.new(1,-10,0,40), Position=UDim2.new(0,5,0,30), BackgroundTransparency=1, TextColor3=theme["Color Dark Text"], Font=Enum.Font.Gotham, TextSize=14, TextXAlignment=Enum.TextXAlignment.Left, TextWrapped=true}, notificationFrame) tweenProperty(notificationFrame, {BackgroundTransparency=0}, 0.5) tweenProperty(titleLabel, {TextTransparency=0}, 0.5) tweenProperty(messageLabel, {TextTransparency=0}, 0.5) delay(duration, function() tweenProperty(notificationFrame, {BackgroundTransparency=1}, 0.5) tweenProperty(titleLabel, {TextTransparency=1}, 0.5) tweenProperty(messageLabel, {TextTransparency=1}, 0.5).Completed:Connect(function() notificationFrame:Destroy() end) end) end return JustHub